Comments (11)
Best approach IMO is adding a way to baseline this file, since it's not built by Microsoft. Maybe there's a way to automatically hook it up based on existing classification as external (?) but a simple baseline is MVP.
Simply ignoring the failure isn't good, because we could silently be ignoring something that makes our Microsoft-built Linux binaries/symbols unindexable.
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I agree with @dagood that we shouldn't just ignore it. I don't know the tool enough to recommend an actual fix, but probably we have the tool do something similar as signing where we white list 3rd party known libraries so the tool know these are special.
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If the project built .symbols.nupkg
that doesn't include the native files we wouldn't run into this issue. The symbol publishing logic uses the symbols package the project produces and falls back to using the main package, if the symbols package is not found. The default fallback here does not work since it contains the native libraries.
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I agree that creating a .symbols.nupkg without this 3rd party module would be the best way to handle this instead of a white list or ignoring this error (I especially don't want to ignore this kind of error).
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Would make sense to patch arcade-services build to remove these files from the symbol packages? @mmitche @riarenas
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Fine by me.
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Symbol completeness checks should complain about it until there's a baseline/exception/classification, but if it works short-term it sounds fine.
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Symbol completeness checks should complain about it until there's a baseline/exception/classification, but if it works short-term it sounds fine.
I'm not proposing to change symbol completeness check. My proposal is to "fix" the package by removing the file from the symbols package. I got the impression from @tmat comment that this file isn't even needed on the symbols package.
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Yes, the proposal makes sense. I'm just pointing out that if symbol completeness checks work correctly, they will start to fail when this file is removed from the symbol package. The check will see that libgit2[...].so
is in the package but the symbol package doesn't have a .so.dbg
for it, and fail. The solution to that is exclusion based on classifying the file as external.
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they will start to fail when this file is removed from the symbol package.
...On second thought, they should already be failing, because the .so.dbg
doesn't exist. But it'll fail even more because the .so
file doesn't exist either.
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Doesn't feel like a priority for .NET 5. @JohnTortugo Feel free to tell me how I'm wrong.
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Related Issues (20)
- Build failed: arcade-services-internal-ci/main #20240409.3 HOT 6
- Remove build reason check for post-build stage in internal builds
- Rollout 2024-04-05 HOT 1
- Rollout 2024-04-24 HOT 2
- Register ITelemetryRecorder service HOT 2
- Rollout 2024-05-02 HOT 1
- Authenticate to BAR using Managed Identity HOT 1
- Build failed: sdk-dotnet-dotnet-synchronization/main #20240501.7 HOT 4
- darc vmr update command incorrectly applies a newly added patch with the `--reverse` option
- Rollout 2024-05-09 HOT 1
- Migrate Maestro to `Octokit.Webhooks`
- Build failed: sdk-dotnet-dotnet-synchronization-internal/main #20240507.3 HOT 34
- Build failed: sdk-dotnet-dotnet-synchronization/main #20240508.2 HOT 14
- Update dotnet-release grafana
- Build failed: arcade-services-internal-ci/main #20240509.3 HOT 26
- Rollout 2024-05-15 HOT 2
- Build failed: installer-dotnet-dotnet-synchronization-internal/internal/release/8.0.1xx #20240516.2 HOT 16
- Maestro++ does not allow updating the `Source-enabled` parameter on the subscription level HOT 1
- Rollout 2024-05-22 HOT 1
- Build failed: installer-dotnet-dotnet-synchronization-internal/internal/release/8.0.1xx-5d #20240521.5 HOT 1
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