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interview's Introduction

Originally since 15 a 3D character artist with a strong focus on technical areas like lighting, realistic shading and specially color management, as well as UX/workflow.

Repurposed to image synthesis (image/video restoration), computer vision and color science programmer proficient in AviSynth, GPU Shading language, and some Python. Also proficient in AutoHotkey, a power tool scripting language.

My future endeavours comprise cross-platform mobile/Desktop APP development in view of making a change in people daily lives.

Skills:

My abilities are comprehension and simplification of complex matters, pragmatic coder but accuracy foremost, implementing figures derivations when not commented instead of pasting "magic numbers". Also a strong awareness of user experience (UX).

Tools:

Maya  Blender  ZBrush  Substance Designer  Substance Painter  Nuke  Photoshop  AVS+  AHK  Python  OpenGL 

Learning:

Android  Dart  Flutter  SQLite  Visual Studio Code  LaTEX 

GitHub Stats:

Donating

Visual Studio Code  Visual Studio Code 

Social:

ArtStation  YouTube 

interview's People

Contributors

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