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.NET 6 Animation System

This is a .NET 6 application that serves as an animation system. It allows users to create and manipulate animations in real-time. The system is built using the latest .NET 6 technologies, which makes it highly performant and scalable.

Features

  • Easy to use interface for creating and manipulating animations
  • Supports multiple types of animations including 2D and 3D animations
  • Ability to export animations in various file formats such as MP4, GIF, and AVI
  • Provides a library of pre-built animations for users to choose from
  • Customizable animation parameters such as speed, timing, and duration

Getting Started

To get started with the application, follow the steps below:

  1. Clone the repository to your local machine
  2. Open the solution file in Visual Studio or any other IDE that supports .NET 6
  3. Build the solution and run the application
  4. Use the user-friendly interface to create and manipulate animations
  5. Export the animations in desired file format

Requirements

  • .NET 6 SDK or later
  • Visual Studio 2019 or later

Support

If you encounter any issues or have questions about the application, please reach out to us via email at [email protected]

Contributing

We welcome contributions to the project. To contribute, please fork the repository, make your changes, and submit a pull request.

License

This software is released into the public domain under the Unlicense. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.

For more information, please refer to https://unlicense.org

g2-animation's People

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g2-animation's Issues

Add Boundary for canvas

maybe move checking for boundaries in box like quadtree? or BoundaryCheckc class? efficiant boundary checks (k d tree?)

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