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GaussianSplats3D Web Application

The GaussianSplats3D Web Application uses GraphQL server with a React-based client interface. This application leverages the renderer provided by the GaussianSplats3D library, which can be found at GaussianSplats3D GitHub Repository.

Prerequisites

Before setting up the project, ensure that you have the following installed:

  • Node.js (latest stable version)
  • npm (Node Package Manager)

Getting Started

Follow these steps to set up the project environment:

  1. Install Project Dependencies: Navigate to the project's root directory and execute:

    npm install
    
  2. Install Client and Server Dependencies:

    npm run install-deps
    
  3. Download Required Data:

    npm run download-data
    

    This will download necessary data files and place them in the appropriate server directory.

  4. Start the Application:

    npm start
    

    This will launch both the server and client. The project should now be running and accessible via: http://localhost:3000

Controls

Mouse

  • Left click to set the focal point
  • Left click and drag to orbit around the focal point
  • Right click and drag to pan the camera and focal point

Keyboard

  • C Toggles the mesh cursor, showing the intersection point of a mouse-projected ray and the splat mesh

  • I Toggles an info panel that displays debugging info:

    • Camera position
    • Camera focal point/look-at point
    • Camera up vector
    • Mesh cursor position
    • Current FPS
    • Renderer window size
    • Ratio of rendered splats to total splats
    • Last splat sort duration
  • P Toggles a debug object that shows the orientation of the camera controls. It includes a green arrow representing the camera's orbital axis and a white square representing the plane at which the camera's elevation angle is 0.

  • Left arrow Rotate the camera's up vector counter-clockwise

  • Right arrow Rotate the camera's up vector clockwise

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