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Unity_Storage

For personal study

Base By URP 12.1.10

Apply the overlaycamera's viewportrect and set the renderscale to 1
Note: It has not been tested for stability and performance.

Update 23.05.10 - update URP(12.1.10) / unity 2021.3.22f
20.11.07 - forwardrender.cs, universalRenderPipeline.cs change
20.11.08 - Test Done(OverlayCamera Viewport,only BaseCamera render scale)

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customurp's Issues

Does not work in android build - Black screen

Any ideas why your fix would not work in an android build in :
URP 12.1.6
Unity 2021.3.0

It produces a black screen. It works as expected in editor. Tried for a long time to make this work without success. It would be game changer for us. Let me know if you have any insights. Thank you for your help !

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