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BOSL2

The Belfry OpenScad Library, v2

A library for OpenSCAD, filled with useful tools, shapes, masks, math and manipulators, designed to make OpenSCAD easier to use.

  • NOTE: BOSL2 IS PRE-ALPHA CODE. THE CODE IS STILL BEING REORGANIZED.โ€‹
  • NOTE2: CODE WRITTEN FOR BOSLv1 PROBABLY WON'T WORK WITH BOSL2!

Join the chat at https://gitter.im/revarbat/BOSL2 BOSL2 Docs

Installation

  1. Download the .zip or .tar.gz release file for this library.
  2. Unpack it. It should create a BOSL-v2.0 directory with the library files within it.
  3. Rename the directory to BOSL2.
  4. Move the BOSL2 directory into the apropriate OpenSCAD library directory for your platform:
    • Windows: My Documents\OpenSCAD\libraries\
    • Linux: $HOME/.local/share/OpenSCAD/libraries/
    • Mac OS X: $HOME/Documents/OpenSCAD/libraries/
  5. Restart OpenSCAD.

Terminology

For purposes of the BOSL2 library, the following terms apply:

  • Left: Towards X-
  • Right: Towards X+
  • Front/Forward: Towards Y-
  • Back/Behind: Towards Y+
  • Bottom/Down/Below: Towards Z-
  • Top/Up/Above: Towards Z+

Common Arguments:

Args What it is
rounding Radius of rounding for interior or exterior edges.
chamfer Size of chamfers/bevels for interior or exterior edges.
orient Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the ORIENT_ constants from constants.scad. Default is usually ORIENT_Z for vertical orientation.
anchor Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from constants.scad. Default is usually CENTER for centered.

Examples

A lot of the features of this library are to allow shorter, easier-to-read, intent-based coding. For example:

BOSL2/transforms.scad Examples Raw OpenSCAD Equivalent
up(5) translate([0,0,5])
xrot(30,cp=[0,10,20]) translate([0,10,20]) rotate([30,0,0]) translate([0,-10,-20])
xspread(20,n=3) for (dx=[-20,0,20]) translate([dx,0,0])
zring(n=6,r=20) for (zr=[0:5]) rotate([0,0,zr*60]) translate([20,0,0])
skew_xy(xa=30,ya=45) multmatrix([[1,0,tan(30),0],[0,1,tan(45),0],[0,0,1,0],[0,0,0,1]])
BOSL2/shapes.scad Examples Raw OpenSCAD Equivalent
cube([10,20,30], anchor=BOTTOM); translate([0,0,15]) cube([10,20,30], center=true);
cuboid([20,20,30], fillet=5, edges=EDGES_Z_ALL); minkowski() {cube([10,10,20], center=true); sphere(r=5, $fn=32);}
prismoid([30,40],[20,30],h=10); hull() {translate([0,0,0.005]) cube([30,40,0.01], center=true); translate([0,0,9.995]) cube([20,30,0.01],center=true);}
xcyl(l=20,d=4); rotate([0,90,0]) cylinder(h=20, d=4, center=true);
cyl(l=100, d=40, fillet=5); translate([0,0,50]) minkowski() {cylinder(h=90, d=30, center=true); sphere(r=5);}
BOSL2/masks.scad Examples Raw Openscad Equivalent
chamfer_mask_z(l=20,chamfer=5); rotate(45) cube([5*sqrt(2), 5*sqrt(2), 20], center=true);
fillet_mask_z(l=20,fillet=5); difference() {cube([10,10,20], center=true); for(dx=[-5,5],dy=[-5,5]) translate([dx,dy,0]) cylinder(h=20.1, r=5, center=true);}
fillet_hole_mask(r=30,fillet=5); difference() {cube([70,70,10], center=true); translate([0,0,-5]) rotate_extrude(convexity=4) translate([30,0,0]) circle(r=5);}

The Library Files

The library files are as follows:

Basics (Imported via std.scad)

Math (Imported via std.scad)

Geometry (Imported via std.scad)

  • geometry.scad: Functions to find line intersections, circles from 3 points, etc.
  • edges.scad: Constants and functions to specify edges and corners.
  • vnf.scad: Vertices 'n' Faces structure to make creating polyhedron()s easier.
  • paths.scad: Functions and modules to work with arbitrary 3D paths.
  • regions.scad: Perform offsets and boolean geometry on 2D paths and regions.

Common (Imported via std.scad)

Processes

  • beziers.scad: Functions and modules to work with bezier curves.
  • threading.scad: Modules to make triangular and trapezoidal threaded rods and nuts.
  • rounding.scad: Functions to help rounding corners in a path.
  • knurling.scad: Masks and shapes to help with knurling.
  • partitions.scad: Modules to help partition large objects into smaller assembled parts.
  • rounding.scad: Functions and modules to create rounded paths and boxes.
  • skin.scad: Functions to skin surfaces between 2D cross-section paths.
  • hull.scad: Functions to create 2D and 3D convex hulls.
  • triangulation.scad: Functions to triangulate polyhedron() faces.
  • debug.scad: Modules to help debug polygons()s and polyhedron()s

Data Structures

  • strings.scad: String manipulation functions.
  • stacks.scad: Functions to manipulate stack data structures.
  • queues.scad: Functions to manipulate queue data structures.
  • structs.scad: Structure/Dictionary creation and manipulation functions.

Miscellaneous Parts

Documentation

The full library docs can be found at https://github.com/revarbat/BOSL2/wiki

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