astarpatcher's Issues
Zombies keep getting stuck even with patch.
I had the AStar Path release error comonly and tried to use this patch to fix it, unsuccessfully.
I have it installed on my Arid server, on the Modules folder of my root unturned dir. Only place where it appeared as loaded when i started up the server.
But still got the same bug as before, and the zombies got stuck. But i think i got kind of a different message.
First Startup message:
[2023-12-08 00:04:58] Reflect net invokables: 131ms
[2023-12-08 00:04:58] Discovered assembly "0Harmony, Version=2.2.2.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AStarPatcher/0Harmony.dll"
[2023-12-08 00:04:58] Discovered assembly "0Harmony, Version=2.2.2.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AStarPatcher/0Harmony.dll"
[2023-12-08 00:04:58] Discovered assembly "AStarPatcher, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AStarPatcher/AStarPatcher.dll"
[2023-12-08 00:04:58] Discovered assembly "AStarPatcher, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AStarPatcher/AStarPatcher.dll"
[2023-12-08 00:04:58] Discovered assembly "0Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AviRockets/0Harmony.dll"
[2023-12-08 00:04:58] Discovered assembly "0Harmony, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/AviRockets/0Harmony.dll"
[2023-12-08 00:04:58] Discovered assembly "AviRockets.Module.API, Version=4.9.0.0, Culture=neutral, PublicKeyToken=1d91b7585050c953" at "/home/container/Modules/AviRockets/AviRockets.Module.API.dll"
[2023-12-08 00:04:58] Discovered assembly "AviRockets.Module.API, Version=4.9.0.0, Culture=neutral, PublicKeyToken=1d91b7585050c953" at "/home/container/Modules/AviRockets/AviRockets.Module.API.dll"
[2023-12-08 00:04:58] Discovered assembly "AviRockets.Module, Version=4.9.0.0, Culture=neutral, PublicKeyToken=1d91b7585050c953" at "/home/container/Modules/AviRockets/AviRockets.Module.dll"
[2023-12-08 00:04:58] Discovered assembly "AviRockets.Module, Version=4.9.0.0, Culture=neutral, PublicKeyToken=1d91b7585050c953" at "/home/container/Modules/AviRockets/AviRockets.Module.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.API, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.API.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.API, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.API.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.Core, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.Core.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.Core, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.Core.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.Unturned, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.Unturned.dll"
[2023-12-08 00:04:58] Discovered assembly "Rocket.Unturned, Version=4.9.3.16, Culture=neutral, PublicKeyToken=null" at "/home/container/Modules/Rocket.Unturned/Rocket.Unturned.dll"
Then, the bug come as:
[2023-12-08 03:36:29] ArgumentException: You have already claimed the path with that object (Zombie (AIPath)). Are you claiming the path with the same object twice?
[2023-12-08 03:36:29] Pathfinding.Path.Claim (System.Object o) (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
AIPath.OnPathComplete (Pathfinding.Path _p) (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
Seeker.OnPathComplete (Pathfinding.Path p, System.Boolean runModifiers, System.Boolean sendCallbacks) (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
Seeker.OnPathComplete (Pathfinding.Path p) (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
Pathfinding.Path.ReturnPath () (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
AstarPath.ReturnPaths (System.Boolean timeSlice) (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
AstarPath.Update () (at <cebf51cfa4584eaca601caae16fd9ba7>:0)
Not sur if the same message as before, but this appear and zombies get bugged and dont move.
Thanks for your work on this patch !!
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