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diamond-gold avatar diamond-gold commented on August 16, 2024

Thank you for your suggestions, however in the future I would prefer creating a issue for each feature for ease of tracking.

Make it possible to make phases in bosses. For example, each phase will use other projectiles, other modifier and so on.

When would the phase change occur?

Make it possible to appear Reinforcements boss.

From what I understand, this is essentially minions

Add lots of different attacks, not just projectile launching

This is too broad, please be more specific

Add a more detailed wiki, telling about all the lines of config

Please see Config-Explanation

from minibosses.

TheLemzz avatar TheLemzz commented on August 16, 2024

<<When would the phase change occur?>>

When the boss's health drops below a certain percentage of the maximum, at the discretion of the developer. Or after a certain amount of time, but I think the first option is better, but the second could complicate the boss fight. Therefore, it would be worthwhile to first implement the first option, or both at the choice of the developer.

<<This is too broad, please be more specific>>

For example, in the same EliteMobs there are different attacks; launching a whirlwind of fireballs (specific shape And streamlined, not just launch thousand fireballs), launching lightning, Jump the boss directly on the player's head, followed by an explosion(This is exactly the attack. I understand that this can be implemented in the current version of Minibosses, but then the boss will just always jump and always create an explosion when landing, which is something else),Tornadoes that throw up the player and other mind-blowing attacks, just check out a couple of EliteMobs attacks, they will clearly inspire you! =)

from minibosses.

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