Comments (9)
add the [Feature Request] label @PushkarOP
from minibosses.
Could you elaborate more on what is "can shoot player even player is not near them" ?
And what is "Blast" ?
from minibosses.
Could you elaborate more on what is "can shoot player even player is not near them" ? And what is "Blast" ?
I mean can shoot like arrow
And blast like, npc will come to player and blast like Creeper
from minibosses.
So it will be something like a projectile but instead of entity it is displayed using particles?
from minibosses.
So it will be something like a projectile but instead of entity it is displayed using particles?
Yes
from minibosses.
Also bouncing attack, like slime
from minibosses.
How is the bouncing attack different from the current attack? Other than the jumping action which should not be tied with attacking
from minibosses.
Isn't that possible that mob will jump and damage player, like slime?
from minibosses.
Tested to be working as of fe49ad3
Slime jumping attack
slime:
x: 280
"y": 4
z: 280
world: FLAT
networkId: minecraft:slime
movesByJumping: true
drops: slimeball;0;1; slimeball;0;1;;50 slimeball;0;1;;50 # drops 1-3 slimeballs
speed: 0.5
gravity: 0.01
jumpStrength: 3
scale: 5
attackDamage: 5
range: 50
hurtModifiers:
4: 0 #no fall damage
Creeper blast
creeper:
x: 270
"y": 4
z: 270
world: FLAT
networkId: minecraft:creeper
drops: gunpowder;0;1;;50
attackDamage: 0
range: 50
speed: 0.5
projectiles:
- fireRangeMin: 0
fireRangeMax: 2
speed: 1
attackRate: 10
attackDamage: 0
explodeRadius: 5
explodeDestroyBlocks: false
health: 5
canBeAttacked: false
despawnAfter: 20
gravity: 0
particle: minecraft:endrod
Guardian laser
guardian:
x: 290
"y": 4
z: 290
world: FLAT
networkId: minecraft:guardian
movesByJumping: true
jumpStrength: 1
speed: 0.5
drops: fish
gravity: 0.01
attackDamage: 5 # melee
scale: 2
range: 50
armor: # for thorns, will not show
- minecraft:diamond_helmet;0;1;{ench:[{id:5s,lvl:5s}]}
projectiles: # actual laser damage
- fireRangeMin: 0
fireRangeMax: 20
speed: 10
attackRate: 100
attackDamage: 1
health: 5
canBeAttacked: false
followNearest: true # 100% hit unless behind a block
despawnAfter: 100
gravity: 0
particle: minecraft:endrod
from minibosses.
Related Issues (20)
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from minibosses.