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david guimard's Projects

lz4 icon lz4

Extremely Fast Compression algorithm

lzham_codec icon lzham_codec

Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++

material-ui icon material-ui

React Components that Implement Google's Material Design.

maxscriptva3c icon maxscriptva3c

A hacked modification to v4 json format from original v3 exporter found here: https://github.com/mrdoob/three.js/tree/master/utils/exporters/max

mpio icon mpio

Multipurpose parallel I/O framework for C++ with fully multithreaded event loop implementation

native_sdk icon native_sdk

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications

nscrypto-cpp icon nscrypto-cpp

A C++11 library providing simple API for public-key encryption

nvfx icon nvfx

Generic Effect system for Graphic API's (OpenGL and DirectX)

o3d icon o3d

Automatically exported from code.google.com/p/o3d

oauth2-server icon oauth2-server

This project is an implementation of OAuth2.0 written in Java.

openfbx icon openfbx

fbx importer lgpl; no use of autodesk sdk; debug viewer; reads mesh and animations

openglsamples icon openglsamples

Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)

orbit icon orbit

Orbit - Build distributed, secure and scalable online services.

oryol icon oryol

Experimental C++11 multi-platform 3D engine

picoev icon picoev

a tiny, lightning fast event loop for network applications

pistache icon pistache

A high-performance REST Toolkit written in C++

point-frag icon point-frag

Experimentations with distributed tasks for a game engine

qpcpp icon qpcpp

QP/C++ active object (actor) framework for embedded systems

qshaderedit icon qshaderedit

Automatically exported from code.google.com/p/qshaderedit

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