Git Product home page Git Product logo

Comments (4)

tsightler avatar tsightler commented on May 28, 2024

We think this has something to do with the stream size (at the Apple TV the stream size is 2 times bigger than at an iPhone), so more dropouts and delays or with the ffmpeg coding?

I don't really understand what this means. The code here does not really do anything with the video stream at all, it just forwards the RTP packets from Ring exactly as they are. The audio stream is slightly modified, either transcoded into AAC_ELD (for cameras operating in bridged mode), or repacketized into the very specific format Apple requires for Opus (cameras in non-bridged mode). None of this could explain why a stream to one device would be 2x more than to another. I'd be curious how you are measuring this.

Regardless, this sounds more like a networking issue than anything else as the video stream is simply forwarded as Ring sends it and streams from Ring are not high-bandwidth in any way.

from ring.

McJohnPi avatar McJohnPi commented on May 28, 2024

Thank you very much for taking the time to respond, it is appreciated.
I am not a programmer, but I do know about networks and Apple products.

If it's not the encoding or compression of the video stream, what could it be?
Both via Ethernet and WiFi, the stream on Apple TV stops after ~ five minutes. We never have those problems on a Mac, iPhone or iPad, at those devices the connection is good and stable, even at another location.
It is the last generation Apple TV (third), connected with Ethernet.

After every restart of the Apple TV, the video stream works perfectly for the first few minutes, including the motion detection. But after about 5 minutes there is only a gray image.

Thanks for the support.

from ring.

dgreif avatar dgreif commented on May 28, 2024

@McJohnPi I'm sorry we don't have a more direct answer for you, but this really doesn't sound like something we can solve at the homebridge plugin level. Once we hand the stream to HomeKit, Apple is completely responsible for how it is transmitted/handled. If it's working properly on iPad/iPhone, then we are probably doing our job correctly. It's entirely possible that this is just a HomeKit bug, which may be fixed in a future TvOS update. I wish I could provide more specific ideas, but there is only so much we control in the overall system.

from ring.

McJohnPi avatar McJohnPi commented on May 28, 2024

Thank you very much for your extended answer and explanation. I'm afraid we have to live with this bug.
Are there any other Homebridge users with a Homepod mini who use the Ring camera on the Apple TV?

from ring.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.