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ProgrammerDan avatar ProgrammerDan commented on July 23, 2024

This is using the latest commit that just hit. Use the dependency set as described in the POM, these are (as of now) latest for civmodcore, namelayer

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TealNerd avatar TealNerd commented on July 23, 2024

The only way this NPE could ever happen is if you loaded a world after bastion loaded all bastions

I'm like 99% sure

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ProgrammerDan avatar ProgrammerDan commented on July 23, 2024

What if the bastion database was simply empty? Would it ever create the "stub" StorageSet for the world?

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TealNerd avatar TealNerd commented on July 23, 2024

yeah load iterates through Bukkit.getWorlds() and adds them to a Map<World, SparseQuadTree> with an empty SQT. as far as I can tell the SQT find method can't return null so the only thing that could be returning null is blocks.get(world) which also doesn't make sense

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TealNerd avatar TealNerd commented on July 23, 2024

wait nevermind im dumb

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ProgrammerDan avatar ProgrammerDan commented on July 23, 2024

OH lol, ok. Happens :D

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