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License: MIT License
Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)
License: MIT License
Can you implement Ctrl and Shift functionality when selecting multiple items similar to when using Ctrl or Shift in text editing or Windows file selection?
Also, can you add a feature to rotate or move a block of selected parts?
A way to save groups of tiles for quick recall?
http://www.reddit.com/r/KDCGameGrumps/comments/2yqgsi/bad_rom/
using the same addresses for both US and EU ROMs causes graphical corruption (probably the background pointers, etc are the only thing that's different, so this should be an easy fix...)
Could you remove the 31 height limitation(98 is the highest I tested with no graphical or physical problems).
Also, does the game's engine require that there be geography for there to be a gimmick on that geography? For example, would a floating booster be possible?
I feel like the editor should be titled "Kirby's Dream Curse" due to the fact it is used to create new and more devious courses to torture Kirby with.
Would it be possible to have the editor warn the editor when conditions would allow for the glitch to occur where Kirby rolls around at height 0 as if it were solid ground?
Latest version description seems to be partially in French.
Would it be possible to add an option in the program to allocate more space for larger course(larger tilemaps)? And additionally, if possible, expand the total size of the ROM?
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