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mapmaven's Issues

Bulk actions in maps page and improve page

It would be nice to be able to select multiple maps and then add/remove them to/from a playlist in the maps page.
Also bulk action for deleting maps (#38)

In the imrove page, there could be a bulk-(un)hide action.

Companion mod for Beat Saber

A Map Maven mod for Beat Saber alongside the desktop application. Main use cases:

  • Being able to hide (blacklist) maps in-game.
  • Having a icon next to the map difficulty to notify that that difficulty is recommended by Map Maven.

Complete custom configuration for dynamic playlists

Currently, there are only 2 dynamic playlists.

What would be nice, is configuring your own dynamic playlists by adding filters and orderings on map fields. Currently the underlying JSON format for dynamic playlists already works like this. Only a UI would have to be created.

You should also be able to select which map pool the dynamic playlists should pull maps from. Either the downloaded maps or the improvement maps.

Make clicking on a playlist always open the maps page

Right now, if you click on a playlist from the improve screen. The improvement maps list will be filtered on maps in that playlist. This is a little confusing. Whenever you click on a playlist, the maps page should always be opened.

Improvement maps are not downloaded in dynamic playlists

The 'Improvement maps' dynamic playlist doesn't actually download maps. Only already downloaded maps are added to the playlist.
Currently, this is to prevent some performance issues, because the application is locked up while downloading maps.

The proces of arranging dynamic playlists with maps should be completely in the background and should only refresh the UI when the proces is complete.

Ability to delete maps

  • Ability to delete maps in the map browser
  • Checkbox when deleting playlist to also delete all maps present in the playlist.

Update PP curve to new one (21-05-2023)

PP curve was updated to this:

let AutogenCurve_v3 = {
    name: 'Automatically Generated Curve (v3)',
    points: [[0.0, 0.0],
    [0.6, 0.18223233667439062],
    [0.65, 0.5866010012767576],
    [0.7, 0.6125565959114954],
    [0.75, 0.6451808210101443],
    [0.8, 0.6872268862950283],
    [0.825, 0.7150465663454271],
    [0.85, 0.7462290664143185],
    [0.875, 0.7816934560296046],
    [0.9, 0.825756123560842],
    [0.91, 0.8488375988124467],
    [0.92, 0.8728710341448851],
    [0.93, 0.9039994071865736],
    [0.94, 0.9417362980580238],
    [0.95, 1.0],
    [0.955, 1.0388633331418984],
    [0.96, 1.0871883573850478],
    [0.965, 1.1552120359501035],
    [0.97, 1.2485807759957321],
    [0.9725, 1.3090333065057616],
    [0.975, 1.3807102743105126],
    [0.9775, 1.4664726399289512],
    [0.98, 1.5702410055532239],
    [0.9825, 1.697536248647543],
    [0.985, 1.8563887693647105],
    [0.9875, 2.058947159052738],
    [0.99, 2.324506282149922],
    [0.99125, 2.4902905794106913],
    [0.9925, 2.685667856592722],
    [0.99375, 2.9190155639254955],
    [0.995, 3.2022017597337955],
    [0.99625, 3.5526145337555373],
    [0.9975, 3.996793606763322],
    [0.99825, 4.325027383589547],
    [0.999, 4.715470646416203],
    [0.9995, 5.019543595874787],
    [1.0, 5.367394282890631]]
};

Error on initially loading many maps

From a user:

I've been trying to get it to work but after a wile I get this "An unhandled error has occurred. Reload". I do have a large ammount of songs and I can see that it's still using my cpu and gpu. But it's been active for over 8 hours and I haven't seen any changes. Not sure if this is just my system or if any others have seen it.

I first want to clarify that I have a crap load of songs and a decent amount of playlist which is most likely the cause of the problem.

After doing a fresh install I decided to choose an empty/new directory for the beat saber installation to see if adding a few songs at a time could help. I ended getting some progress with that idea. I was able to load up to around 600 songs when imported in chunks manually to that said directory, but after that no new songs were detected when I refreshed. I also noticed that some playlist would just stop the whole thing from working, The playlist that would break the application changed each time I put them in, so I'm not 100% sure if it would break from how/what created the playlist or how many items/tracks were in said playlist.

Hosting ML model online and training ML model automatically

  • Static file host for trained ML model, so this can be easily updated without updating the MapMaven application.
  • Being able to trigger a training of a new model. (automatically fetching ScoreSaber scores, feeding and training on data, uploads model)
  • Also hosting the PP curve (ScoreSaber and Beatleader) as JSON.

Improvement maps filter for map type

The Beat Saver API returns tags associated with a given map. Tags like 'speed', 'accuracy', 'tech', etc. It can be useful to filter improvement maps on these tags.

image

This does require a lot of API calls to Beat Saver.

Reduce update check interval

Right now, the application checks every 5 minutes for an update. This is really not nescessary.
The update check should be seperated into it's own background service with its own timer instead of sitting alongside the dynamic playlist update.

Improve performance

Some performance improvements can be made throughout the application. The application will sometimes stutter or freeze while it is doing something.

Areas where the performance can be improved:

  • Imrove screen
    • When hiding a map
    • After selecting filters
    • During map downloads / improvement playlist creation

Dynamic playlists not using up-to-date player scores data

Score Saber data is only fetched 1 time on startup. This is never updated.
If you have a dynamic playlist that filters maps on if they were played or not, and the user finishes a map while the application is running. This map will stay in the dynamic playlist until the next restart or full manual refresh.

Maybe also fetch Score Saber data during dynamic playlist arrangement?

Decrease memory usage

Memory usage can sometimes go up to 1GB when there are many maps and playlists. This should be decreased.

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