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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Home Page: https://unity.com/products/machine-learning-agents

License: Other

Shell 0.06% Python 40.39% C 0.01% C# 54.53% Batchfile 0.05% Jupyter Notebook 4.68% Dockerfile 0.04% ShaderLab 0.24%

ml-agents's Introduction

Hey, I'm Dennis ๐Ÿง‘โ€๐Ÿ’ป

I'm a researcher in Artificial Intelligence ๐Ÿค–๐Ÿง , with my primary research interests being Reinforcement Learning, Search algorithms, General Game Playing, and other game AI research ๐ŸŽฒ.

I am currently a Postdoctoral Researcher at Maastricht University's Department of Advanced Computing Sciences. I was previously a Ph.D. candidate at the same department, and a Fall 2020 Research Intern at Facebook AI Research.

Also find me on:

profile for Dennis Soemers on Stack Exchange, a network of free, community-driven Q&A sites


ml-agents's People

Contributors

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