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gifrefreshcontrol's Issues

FLAnimatedImage

Since there is no memory optimization, would it be possible to include an example of FLAnimatedImage usage?

Swift3

it'd be cool to have a swift 3 version, if you have any interest to create a branch i would like to help with that.

Usable in Objective-C?

I tried using this as a pod in my objective-c project. It looks like the animatedImage property is not exposed in the header... I'm just double checking that's the case and that this pod is not fully compatible with objc -- right?

Refresh callback is not called on iPhone6s simulator

First, awesome plugin! But I've noticed it's hard to get callback called. Even running the demo on iPhone6s simulator, I couldn't manage to get callback called. Tried playing with smaller gif images and sometimes callback is called but I need to pull all the way down to the bottom of the screen.

Update: This happens when pulling slowly without acceleration. If compared to standard pull to refresh control, it starts animating when you drag more than size height size, event without acceleration

Xcode 7 after convert to swift 2 Syntax build error

Hi,

I converted the GIFRefreshControl.swift to Swift 2.0 syntax using the Xcode 7 tool. But it is still giving me a build error at one of the line, please let me know if you can help me out as I am not an expert in Swift.

Line 144 : private lazy var imageView = GIFAnimatedImageView()

Build Error :
Cannot convert value of type 'UIImageView' to specified type 'GIFAnimatedImageView'

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