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bible_fued_server's Introduction

  • πŸ‘‹ Hi, I’m @dcoollx
  • πŸ‘€ I’m interested in javascript, typescript, react, node, express, webdesign, game design
  • 🌱 I’m currently learning GoLang, Python
  • πŸ’žοΈ I’m looking to collaborate on browser based games
  • πŸ“« How to reach me ...

About Me

I am a highly-skilled, detail-oriented full-stack developer. It is my goal to constantly look for creative solutions to today’s technology problems. I have excellent written and verbal communication skills, and I have worked as part of a team and autonomously on projects from inception through conclusion and into implementation. I am passionate about encountering and mastering new technology. And Look forward to appliying my expertise towards solving new technical problems

Skills

  • Typescript, JS, CSS3, HTML5
  • CI/CD, GitHub Actions, automation
  • Gatsby, Nextjs, Capacitorjs
  • OOP, RESTful, graphql
  • A11y, WCAG2.1, ARIA
  • zsh/bash, powershell, cmd

Frameworks

  • React, Vue
  • Webpack, parceljs
  • Phaser
  • Cypress, Jest
  • AWS-CLI

bible_fued_server's People

Contributors

dcoollx avatar dependabot[bot] avatar

Watchers

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bible_fued_server's Issues

Write Test Suite

Write test suite to check for following endpoints:

  • create
  • join
  • questions

Create Create Endpoint

Implement the create endpoint. This endpoint should return a random ID key that is human readable and no longer than 10 characters. This Key should refer to a socket.io room that others can join and leave.

Create Questions Endpoint

When polling this endpoint. 15-20 questions of varying difficulty should be returned. Optionally. if the user provides an array of question Id's, Server should try best to avoid sending those questions again

Create Join Endpoint

Given an ID key. A User should be able to Join a pre-existing room to join a game

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