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flipit-map-creator's Issues

BUG: Multiple player start tiles

If the user click a player start button on the second time, it allows to paint a duplicate start tile. The map object is unaffected, the player start position variable is overwritten.

Add open recent file menu item functionality

For now, this is not a persistent data.
Create a list of previously opened map files and update the list as soon as the user save a map. The list is shown in either in File menu area or a popup when mouse hovers on Open Recent Map menu item. The list is composed of File objects.

Add "tile ruler" on editor area.

A visible label for row and column guide place on the left and top side of the map generated respectively. This automatically adjust according to the number of rows and columns generated.

Create tests

Create unit tests for JUnit and TestFX for handling all UI tests. Achieve high test coverage as much as possible using Cobertura and finally add a Coveralls badge as the project notification.

ThreadDeath bug cause by TestFX method (moveBy)

TestFX 3.1.2 method moveBy() allows to automate mouse movement for testing UI, but this is currently affected by ThreadDeath error introduce in 3.1. The author promised to fix this by the next release. So for now as stated in issue #2, all UI test methods are ignored for now until both issues are resolved.

Tile highlight when mouse hovers around it.

Highlight the tile with a corresponding tile modifier selection whenever user hovers over a tile. This is only triggered, when a user click any of the tile modifier button (Players/Objects).

ThreadDeath Error build in TravisCI

ThreadDeath is cause by detected external mouse movement in TravisCI Server. See Travis log history for more info. Until this issue is solved, all TestFX test methods are ignored for now.

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