David Lai's Projects
A Python Object-Document-Mapper for working with MongoDB
Monty, Mongo tinified. MongoDB implemented in Python !
Maya Remap Animation Between Rigs
Moonshine Maya Geometry Cache Tool
Autodesk Maya Pipeline Tools Research for MoonShine@TW
Auto build PBR shading network with textures exported from Substance Designer
Moonshine Maya File Path Tracker
A shader transfer tool for maya.
Inhouse Maya XGen legacy simple version control tool
Node graph framework that can be re-implemented into applications that supports PySide2
Put custom icon on any Maya node for display in the GUI, no plug-in needed
Parsing back and forth between dict and node knobs in Nuke
Main repo of OpenPype. Pipeline with support - https://openpype.io
Rez suite based launcher for Avalon, a fork from Allzpark
Pure Python (no additional dependencies) helper module to read metadata from the header of EXR files.
NVIDIA PhysX SDK
Pixar - Universal Scene Description (.USD) Syntax highlight for Sublime Text
Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.
Pyblish base library - see https://github.com/pyblish/pyblish for details.
A community-driven alternative to pyblish-qml
A tool for visualize dict data flow in Pyblish plugins from abstract syntax trees.
Pyblish QML frontend for Maya 2013+, Houdini 11+, Nuke 8+ and more
Wkhtmltopdf python wrapper to convert html to pdf
PythonFinder: Cross Platform Search Tool for Finding Pythons
šø Identify anything. pyWhat easily lets you identify emails, IP addresses, and more. Feed it a .pcap file or some text and it'll tell you what it is! š§āāļø
Build settings-style graphical user interfaces for Python with argparse syntax
Qt Json Tree Model
Vertical space extended QTreeView