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solarnbodyii's Issues

Textured planets

Stolen images from Celestia look so good.

Also get the texture paths from the csv file.

Also get actual tilt and spin rate.

Info panel

A panel in the GUI that displays orbital info for the selected body.

Dynamic parents

When the eccentricity of a body's orbit is > 1, it should take its grandparent as its parent. Not sure how to do this in the reverse direction...

Graphics options

There's so many textures now it would be nice to not have to load them all

Calculate system mass

Shouldn't have to enter the system mass. It should just add the mass of all the child bodies.

Capturing (adopting) bodies

Dynamic parents but in reverse. An object should be able to change parents when it's captured by a body. This could be done with an eccentricity check, but the problem is optimizing it so it doesn't have to check it's orbit with every body.

Static vs dynamic timesteps

Static: One fixed timestep (what it currently has)
Dynamic: Timestep is dependent on timer resolution (from earlier versions)

Dynamic worked well early on except for during lag spikes where every moon of Jupiter would escape. Set a custom timestep cap to prevent this.

The user should be able to customize all of this.

Mission editor

A gui to create new "flight plans" by adding maneuvers.

Check original "SolarNBody" for maneuver code.

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