Comments (4)
But as a user, I am most interested in spreading the mask's values from black to white without over- or underexposing.
As a user I sometimes want to only affect the lightest or darkest part of of the image so I move and adjust the mask to that section.
Have you watched Boris's videos on tone equalizer? He has some use cases that broadened my horizons with respect to what tone equalizer is capable of.
I don't want to lose features (flexibility and capability) in the interests of making tone equalizer easier to use, especially when ease of use is often in the eyes of the beholder and their workflow.
For my part I find tone equalizer quick and easy to use. Mostly I use presets and the masking isn't an issue unless I didn't do a good job in camera or got a really challenging scene. For the cases where I want to spread the mask over the entire range I have a lua script that uses the auto pickers to accomplish it. It's good for 90+% of the images I use it on, so every once in awhile I have to do it by hand.
from darktable.
I remember a vivid discussion about exactly this feature, either in the github issues or in the forum at pixls.us.
from darktable.
Found it here: https://discuss.pixls.us/t/should-the-mask-adjustments-in-tone-equalizer-be-improved/41374
There are also concrete UI suggestions later in the thread. Maybe continue the discussion there?
from darktable.
Not going into detail - again, this has been explained multiple times here and on pixls - the nodes and the maths behind the simple and advanced UI are identical, they use an identical spline curve.
Also, it does matter how the nodes are positioned and the spline function is calculated as the pixel calculating math depends on it. So it's not about implementing a UI mockup.
BTW this is also noteworthy for the nodes in the color equalizer ...
So any change in the UI must be done with above considered.
from darktable.
Related Issues (20)
- null HOT 2
- Metadata of picture removed and image rotate in lighttable since last update
- Not all printers listed in print module HOT 15
- Metadata Editor module in Darkroom (next to the Tagging module) HOT 1
- Compile bombing on bad po file HOT 6
- Darktable 4.8.1 Not Working HOT 3
- Darktable not wokring after installtion HOT 13
- DT 4.8.1 seg fault on loading a folder of images HOT 10
- [FR] ISO 12464 border config in GUI settings HOT 3
- Crashing with imports MacOS HOT 8
- How to manage the iso of a sensor that has noise differences between the electronic shutter and the mechanical shutter
- Crash when "scale pixels" module is moved on top of pixelpipe and "rotate and perspective" is used HOT 5
- darktable crashes with X windows error while exporting HOT 1
- Error opening dataabase message HOT 2
- Lua: Inter Script Communication
- Lua: Cooperative Multitasking Using Event Driven Messaging
- rotation and perspective" module not compatible with "retouching". HOT 4
- Adjustments on image in print dialog are only applied after switching to darkroom and back
- Grouping of images can add non-selected photos
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from darktable.