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websocket-challenge's Issues

Better logging

Logging format should be improved for the sake of readability and easier parsing/querying.

Live statistics

Create challenge live stats aggregation functionality, back-end endpoint and page view
Perfect for running WSC lives in bars ๐Ÿป

Open challenge mode

Challenge service should be deployment-ready to enable continuous websocket competitions or for demonstration purposes. ๐Ÿ†

Protect assets critical to challenge completion

Make resources that challenge participants should not be able to obtain in any way other than completing the challenge configurable so that they are defined upon challenge start on the server machine (that participants have no access to) or encrypt them to prevent anyone from accessing them directly. This feature will allow to use this repo and all its information for the participants' benefit.

Whoa, that was a long write indeed ๐Ÿ˜…

Wrong assertions in state specs

Throw assertions are written in an ambiguous way so compiler actually creates a wrapper function around method calls which renders the assertions useless, e.g.

-> participant.update_state().should.throw Error

becomes

function() {
        return participant.update_state().should["throw"](Error);
};

which is not quite what's expected ๐Ÿ˜•

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