For now - a sandbox for development and testing RHINO render interface
Look for README.md in
/RHINO
dir
git clone [email protected]:DanilAndreev/LumoRT.git --recurse-submodules
cd LumoRT
cmake -G "Visual Studio 17 2022" -S Test -B build [EXAMPLE SETTINGS DEFINES]
cmake --build build --target Test --config Debug
Attention: For now supported backends for this example are: D3D12, Metal
Add following to [EXAMPLE SETTINGS DEFINES]
section:
-DEXAMPLE_ID:STRING=Fractal
Example sources: Test/ApplicationFractal.cpp
, shaders/fractal
Attention: For now supported backends for this example are: D3D12, Metal
Add following to [EXAMPLE SETTINGS DEFINES]
section:
-DEXAMPLE_ID:STRING=Compute
Example sources: Test/Application.cpp
, shaders/compute
Attention: For now supported backends for this example are: D3D12
Add following to [EXAMPLE SETTINGS DEFINES]
section:
-DEXAMPLE_ID:STRING=RT
Example sources: Test/ApplicationRT.cpp
, shaders/rt