Haxe Animated Gif Support Library
Implementation of a generic Animated GIF decoder in HAXE. This library is intended to be used either by OpenFL or Flash output, and provides you with a Sprite with the GIF frames and a simple API to play/stop the animation.
import openfl.Assets;
import flash.display.Sprite;
import gif.AnimatedGif;
import haxe.io.Bytes;
class Main extends Sprite {
public function new () {
super ();
var bytes:Bytes=Bytes.ofString(Assets.getText("images/anim1.gif"));
var gif1=new AnimatedGif(bytes);
this.addChild(gif1);
gif1.y=100; gif1.x=200;
gif1.play();
gif1.rotation=32;
bytes=haxe.io.Bytes.ofString(Assets.getText("images/anim2.gif"));
this.addChild(new AnimatedGif(bytes).play());
}
}
haxelib install haxe-gif
http://www.gnu.org/licenses/lgpl.html
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
WebSite: https://github.com/fbricker/haxe-gif | Author: Federico Bricker | (c) 2013 SempaiGames (http://www.sempaigames.com)
- This library is based on Heriet's hxPixel library (https://github.com/heriet/hxPixel)
- The decoding algorithm was ported to haxe by Daniel Uranga (https://github.com/DanielUranga)