daniel-mcclintock / octree.gd Goto Github PK
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License: GNU General Public License v3.0
Simple GDScript Octree implementation for Godot(4.*)
License: GNU General Public License v3.0
Heyo, I could just be unaware of something within Godot, but I've searched all over and can't figure out what line 177 of searcher.gd "Global.galaxy_scale" is supposed to be.
I'm guessing it's some left over variable unique to your project, if not can you please tell me what it's supposed to be?
If I can fix this I may be able to return all the files updated to work in Godot 4.x and while I'm at it how were the scripts arranged in the scene tree in your project?
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