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bomb's Introduction

Bomb Flip

It's like Voltorb Flip except Voltorb is now a bomb.

How to Play

The objective of Bomb Flip is to flip all the tiles with values of 2 and 3 and avoid flipping tiles with a Bomb.

Along the top and left side of the grid are tiles which display the total number of all values in that row / column. These also display the number of bombs.

If a bomb value is 0, then it is safe to flip all tiles in that row / column. Tiles that have been flipped make it easier to judge whether or not to flip other tiles.

For example, if there are 4 bombs in a column and one of the tiles has already been flipped, then all the other tiles in that column must be bombs and so they shouldn't be flipped. These tiles can be marked to indicate that they are bombs by pressing L or by using the Marking Menu.

The Marking Menu can also be used to indicate other values on the tiles.

Running

The game can be played via a Switch emulator, like Yuzu, or on a Nintendo Switch capable of running homebrew.

Hardware

To play on Switch hardware, copy the bombflip.nro file onto the SD card and launch through the system's custom firmware.

Emulator

To play with an emulator, launch the emulator and then drag the bombflip.nro file onto it.

Controls

The touch screen can be used to interact with most elements on screen when playing in handheld mode. Button inputs work in both handheld and docked mode.

Button Action
Left Stick
or Arrows
Change Tile
A Flip Tile
B Open Marking Menu
+ Pause
L Toggle Bomb Marking
R Toggle 1 Marking
ZL Toggle 2 Marking
ZR Toggle 3 Marking

Building

To build, first make sure the code is setup in a development environment where libnx is installed (this can be done with devkitPro).

If not included with devkitPro, you might also need to install SDL.

Run the build.bat file to compile and build the game. This opens a console window that will automatically close when the process completes.

If a .nro file is not produced, run buildShowLog.bat which does not automatically close and will display build errors and warnings. This will provide hints as to why the build failed.

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