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buildertools's Introduction



✔️ Advanced WorldEdit commands
✔️ Using Sub Chunk Iterator to make block placing faster
✔️ Supports schematics
✔️ Minecraft: Java Version maps world fixer
✔️ Supports last PocketMine API version

👍 1.3.0 Update:

  • Bug fixes
  • Clipboard compression
  • Huge performance boost
  • Support for API 4.0
  • Added Sponge and MCStructure schematics formats

⬇️ Downloads:

Version Phar Download Zip Download API Min php version
1.3.0-beta2 Poggit GitHub 4.0.0^ 8.0
1.3.0-beta1 Poggit GitHub 4.0.0^ 8.0
1.2.0-beta4 Poggit GitHub 3.16.0^ 7.4
1.2.0-beta3 Poggit GitHub 3.16.0^ 7.4
1.2.0-beta2 Poggit GitHub 3.x.x 7.0
1.2.0-beta1 Poggit GitHub 3.x.x 7.0
1.1.0 GitHub GitHub 3.x.x 7.0
1.1.0-beta2 GitHub GitHub 3.x.x 7.0
1.1.0-beta1 GitHub GitHub 3.x.x 7.0
1.0.0 GitHub GitHub 3.0.0-ALPHA7 7.0

All released versions here
Other plugins by CzechPMDevs here


💬 FAQ

  • Required extension Core has an incompatible version (7.* not >=7.4)
    • Your server is using outdated PHP version. If you host your server by yourself, update your php binaries More information. If you are using some host provider, contact them to update their php version.

🔧 How to install BuilderTools?

  1. Download latest stable version from poggit
  2. Move dowloaded file to your server /plugins/ folder
  3. Restart the server

🏠 BuilderTools commands

  • All BuilderTools commands starts with //except for the /buildertools command that was added as an alias because //help not works in newer versions.
  • In game, you can get list of all commands using commands //commands

Commands

Command Description
//commands Displays list BuilderTools commands

Alias: //commands, /buildertools
Usage: //commands <page: 1-4>
//biome Changes biome in selected area

Usage: //biome list OR //biome <biomeId>
//blockinfo Switch block info mode

Usage: //blockinfo
Alias: //bi

In blockinfo mode you can get information about block by touching it.
//clearinventory Clears inventory

Usage: //clearinventory
Alias: //ci
//center Finds center of the selection

Usage: //center

Bedrock will appear in the middle of the selection
//copy Copy selected area into the clipboard

Usage: //copy

Copied area can be placed again using //paste, merged with the environment //merge or rotated //rotate.
//cube Creates cube

Usage: //cube <id1:dmg1,id2,...> <radius>

Creates a cube at your position.
//cut Cuts out selected area

Usage: //cube <id1:dmg1,id2,...> <radius>

The are is afterwards moved on to clipboard.
//cylinder Creates cylinder

Usage: //cube <id1:dmg1,id2,...> <radius>

Creates a cylinder at your position.
//draw Draws with blocks

Usage: //draw <cube or sphere or off> [brush: 1-6] [fall = false]

We recommend to use this command while creating big mountains. Draw mode is turned on by typing //draw <cube or sphere> and can be turned of typing //draw off.
//fill Fill selected area

Aliases: //set, //change
Usage: //fill <id1:dmg1,id2,...>

First you must create area using //pos1, //pos2 or by //wand.
//fix Fixes block in world from Minecraft: Java Edition

Usage: //fix <world>
//flip Flips selection

Usage //flip x OR //flip y OR //flip z

The argument represents axis to flip the selection through.
//hcube Creates hollow cube

Usage: //hcube <id1:dmg1,id2,...> <radius>

Creates hollow cube at your position.
//hcylinder Creates hollow cylinder

Usage: //hcyl <id1:dmg1,id2,...> <radius>

Creates hollow cylinder at your position.
//hpyramid Creates hollow pyramid

Usage: //hpyramid <id1:dmg1,id2,...> <radius>

Creates hollow pyramid at your position.
//hsphere Creates hollow sphere

Usage: //hsphere <id1:dmg1,id2,...> <radius>

Creates hollow sphere at your position.
//id Displays id of item in your hand

Usage: //id
//merge Merge copied area

Usage: //merge
//move Move blocks in selection

Usage: //move <x> <y> <z>

Move blocks in selected area.
//naturalize Replaces blocks in selected area to grass,dirt and stone

Usage: //naturalize
//outline Fills hollow selected area

Usage: //outline <id1:dmg1,id2,...>

Changes the all the outer layers.
//paste Paste copied area

Usage: //paste
//pos1 Select first position

Aliases: //1, //pos1
Usage: //pos1

You need select two positions for eg. filling or fixing Minecraft: Java Edition maps.
//pos2 Select second position

Aliases: //2, //pos2
Usage: //pos2

You need select two positions for eg. filling or fixing Minecraft: Java Edition maps.
//pyramid Creates pyramid

Usage: //pyramid <id1:dmg1,id2,...> <radius>

Creates pyramid in your position.
//redo Re-do BuilderTools action

Usage: //redo
//replace Replace blocks in selected area

Usage: //replace <blocksToReplace: id1,id2> <blocks: id1:dmg1,id2,...>

Replace blocks in selected area. First you must create area using //pos1, //pos2 or by //wand.
//rotate Rotate copied area

Usage: //rotate <y> [x] [z]

Y, X or Z is axis you can rotate object around. Use degrees as unit. Example: //rotate 90
//schematic Manage with schematics

Usage: //schem <reload OR load OR list OR paste> [filename]

Manage with schematics (reload - loads all schematics to memory; load - loads schematics for //schem paste; list - displays list of loaded schematics.
//sphere Creates sphere

Usage: //sphere <id1:dmg1,id2,...> <radius>

Creates a sphere in your position.
//stack Stacks copied area

Usage: //stack <count> [side or up or down]

Stacks blocks in line.
//tree Spawns tree

Usage: //tree <tree OR list>

There are implemented only basic trees (oak, spruce, jungle and birch)
//undo Cancels BuilderTools action

Usage: //undo
//wand Switch wand tool

Usage: //wand

First p
osition is set by breaking the block, second by touching the block. Wand tool can be turned of typing //wand again.

🛠️ Other features:

📜 Schematics

  • You can save your selection to a file and then load it again
  • BuilderTools supports loading MCEdit and MCStructure formats and creating schematics wth MCEdit format.
  • Schematics are loaded asynchronously, that means it won't lag server while loading.

Loading schematics:

  1. Move schematic file to /plugin_data/BuilderTools/schematics directory
  2. Load schematic using //schem load <schematic>
  3. Paste into the world using //schem paste <schematic>

Creating schematics:

  1. Select two positions using //pos1 & //pos2 commands or using wand axe.
  2. Use //schem create <schematicName>
  3. File will be saved in directory /plugin_data/BuilderTools/schematics/schematicName.schematic

🌎 Fixing Java: Edition worlds

  • BuilderTools is able to fix block ids in worlds generated by Minecraft: Java Edition.
  • Currently, we support only Anvil world format
  • To fix a world use //fix <worldName>
  • Worlds are fixed asynchronously, so the process will not freeze server. Players are able to play while fixing world, but are not able to join the world, which is being fixed.

📃 Permissions


All BuilderTools Permissions:

Permission Command Operator Permissions required
buildertools.command.help //commands ✔️
buildertools.command.biome //biome ✔️
buildertools.command.blockinfo //blockinfo ✔️
buildertools.command.clearinventory //clearinventory ✔️
buildertools.command.copy //copy ✔️
buildertools.command.cube //cube ✔️
buildertools.command.cut //cut ✔️
buildertools.command.cylinder //cylinder ✔️
buildertools.command.decoration //decoration ✔️
buildertools.command.draw //draw ✔️
buildertools.command.fill //fill ✔️
buildertools.command.fix //fix ✔️
buildertools.command.hcube //hcube ✔️
buildertools.command.hcylinder //hcylinder ✔️
buildertools.command.hpyramid //hpyramid ✔️
buildertools.command.hsphere //hsphere ✔️
buildertools.command.id //id ✔️
buildertools.command.merge //merge ✔️
buildertools.command.move //move ✔️
buildertools.command.naturalize //naturalize ✔️
buildertools.command.outline //outline ✔️
buildertools.command.paste //paste ✔️
buildertools.command.pos1 //pos1 ✔️
buildertools.command.pos2 //pos2 ✔️
buildertools.command.pyramid //pyramid ✔️
buildertools.command.rotate //rotate ✔️
buildertools.command.schematic //schematic ✔️
buildertools.command.sphere //sphere ✔️
buildertools.command.stack //stack ✔️
buildertools.command.tree //tree ✔️
buildertools.command.undo //undo ✔️
buildertools.command.walls //walls ✔️
buildertools.command.wand //wand ✔️

🔧 Configuration

  • Default configuration:
# BuilderTools configuration file
# Target BuilderTools version: 1.3.0

# Do not change this line.
config-version: 1.3.0.0

# This is format which will be used for creating schematics
# Supported formats: 'mcedit', 'mcstructure', 'buildertools'
output-schematics-format: 'mcedit'

# Option for compressing clipboards. This will make the actions
# slower, but reduces RAM usage.
clipboard-compression: true

# Some shapes are generated with duplicate blocks. This problem causes
# some blocks are not reverted right when doing //undo. This option
# is for removing duplicates.
# Warning: This action takes around 98% time of the whole process!
remove-duplicate-blocks: true

# BuilderTools saves player's clipboard, undo & redo stuff when player
# leaves server to disk. This cache should be cleaned after restart (to
# avoid unexpected bugs). This  option is to disable removing those files.
clean-cache: true

# When player leaves the server, player's session is saved, even if player did not
# do any action with BuilderTools. If you enable this, player's sessions will not
# be saved and when player joins the server again, his clipboard data will be lost
# This option is good when BuilderTools is only used as api plugin on server with
# high amount of players.
discard-sessions: false

# PowerItems settings:

# When disabled, //wand command still works, but instead of wand axe is hand
# going to be the 'wand tool'
wand-axe:
  enabled: true
  name: "§r§fWand Axe\n§7§oBreak for first pos\n§7§oTouch for second pos"

blockinfo-stick:
  enabled: false
  name: "§r§fDebug Stick\n§7§oTouch block for info"

💰 Credits


💡 License

Copyright 2018-2022 CzechPMDevs    
    
Licensed under the Apache License, Version 2.0 (the "License");    
you may not use this file except in compliance with the License.    
You may obtain a copy of the License at    
   
https://www.apache.org/licenses/LICENSE-2.0    
   
Unless required by applicable law or agreed to in writing, software    
distributed under the License is distributed on an "AS IS" BASIS,    
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.    
See the License for the specific language governing permissions and    
limitations under the License.  

Full license here.

buildertools's People

Contributors

dragkills avatar gamakcz avatar iteplenky avatar jasonw4331 avatar poggit-bot avatar unenanomas avatar vixikhd avatar xxflorii avatar

Stargazers

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Watchers

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buildertools's Issues

Makes signs created by other plugins invisible

If you do something relating to buildertools that edits the world, places blocks, removes them, anything like that, the signs related to other plugins will be invisible. They still work, but of course, you can't really tell they're there because you can't see them.

Axe and Stick

Set the //wand into Axe like MagicWE2
Set the //id into Stick

1.2.0 Commands

Commands new in 1.2.0:

  • //stack
  • //copy
  • //rotate
  • //move
  • //flip
  • //hsphere
  • //hcube
  • //cylinder
  • //hcylinder
  • //schematic
  • //pyramid
  • //hpyramid
  • //outline

Buildertools

Hi please add an //hsphere and //hpyramid because when I use //sphere I'm stuck inside

Signs and other stuff go invisible

When doing some world edit signs, banners and slappers seem to go invisible (i think it makes slappers despawn) this has been a bug for quite a while now

//undo bug

First run command //hsphere 20 10 after that //undo

image

//set error

[04:27:38] [Server thread/CRITICAL]: ErrorException: "Undefined variable: fastFill" (EXCEPTION) in "plugins/BuilderTools_dev-59.phar/src/czechpmdevs/buildertools/editors/Filler" at line 99

Please Update to 1.4

Hey,

This plugin is very smart and helpful, but it is outdated :/
Please Update to Mcpe version 1.4
Thanks ^^

Errors on commands

Errors with undo command
Errors with flip command

The commands just show error while being used

//paste doesnt work

It pastes the copied blocks but it doesn't paste oriented nor is it even where i'm standing. Is that an issue with the Y coordinate for the first value (//1) or what?

Permissions bug

Player without permissions get informed about buildertools in /help

Typo on picture

on the picture it says "fixies" not "fixes"... F I X it :p

add paste

not an issue but please add paste using position

Bug

When wand is turned on, the block is set as the first part and the second part
@GamakCZ

screenshot_2018-04-11-00-31-43

//cube command error

[16:28:21] [Server thread/CRITICAL]: TypeError: "Argument 3 passed to czechpmdevs\buildertools\editors\Printer::makeCube() must be of the type integer, string given, called in phar://C:/Users/aronf/Desktop/yedeksetup/test sunucu/plugins/BuilderTools_dev-42.phar/src/czechpmdevs/buildertools/commands/CubeCommand.php on line 71" (EXCEPTION) in "BuilderTools_dev-42.phar/src/czechpmdevs/buildertools/editors/Printer" at line 367

Dev59 //fill crash

[23:51:09] [Server thread/CRITICAL]: ErrorException: "Undefined variable: fastFill" (EXCEPTION) in "plugins/BuilderTools_dev-59.phar/src/czechpmdevs/buildertools/editors/Filler" at line 99

when i use //fill the server crashes

dark areas

after filling, it leaves some dark areas where the blocks are black...
Minecraft Screenshot 2019 03 25 - 21 35 49 16

Error

[Server thread/CRITICAL]: ErrorException: "Undefined index: items" (EXCEPTION) in "plugins/BuilderTools_dev-55.phar/src/czechpmdevs/buildertools/commands/WandCommand" at line 53

can you add //hsphere and //hcube

hello i was was wondering if you can add //hsphere and //hcube please. These are the hollow version of the original command but not erasing anything from the inside of the hollow version. It will make it easier to add like domes and hollow cubes. Thank you for listening, and i hope you add these soon

Add this

//copy - to copy builds
//paste - to paste copied builds

ram eating

This plugin does eat ram using schem if you only have a schem in schematics folder

Setblock command

Add /setblock command that would set certain coordinates to a specific block.

Error when unloading Chunks

Server Crashes when unloading chunks

Does not happen with no plugins, only happens with this plugin installed

Server output and Crash Dump

[19:10:33] [Server thread/CRITICAL]: Error: "Call to a member function removeAllViewers() on null" (EXCEPTION) in "src/pocketmine/tile/Chest" at line 75
[19:10:33] [Server thread/DEBUG]: #0 src/pocketmine/level/format/Chunk(674): pocketmine\tile\Chest->close()
[19:10:33] [Server thread/DEBUG]: #1 src/pocketmine/level/Level(2843): pocketmine\level\format\Chunk->onUnload()
[19:10:33] [Server thread/DEBUG]: #2 src/pocketmine/level/Level(2445): pocketmine\level\Level->unloadChunk(integer 16, integer 19, boolean , boolean )
[19:10:33] [Server thread/DEBUG]: #3 BuilderTools.phar/src/czechpmdevs/buildertools/editors/Filler(140): pocketmine\level\Level->setChunk(integer 16, integer 19, pocketmine\level\format\Chunk object)
[19:10:33] [Server thread/DEBUG]: #4 BuilderTools.phar/src/czechpmdevs/buildertools/editors/Filler(177): czechpmdevs\buildertools\editors\Filler->czechpmdevs\buildertools\editors\{closure}(pocketmine\level\Level object, integer 264, integer 311, integer 276, integer 314)
[19:10:33] [Server thread/DEBUG]: #5 BuilderTools.phar/src/czechpmdevs/buildertools/editors/Canceller(76): czechpmdevs\buildertools\editors\Filler->fill(pocketmine\Player object, czechpmdevs\buildertools\editors\object\BlockList object, array Array())
[19:10:33] [Server thread/DEBUG]: #6 BuilderTools.phar/src/czechpmdevs/buildertools/commands/UndoCommand(63): czechpmdevs\buildertools\editors\Canceller->undo(pocketmine\Player object)
[19:10:33] [Server thread/DEBUG]: #7 src/pocketmine/command/SimpleCommandMap(256): czechpmdevs\buildertools\commands\UndoCommand->execute(pocketmine\Player object, string /undo, array Array())
[19:10:33] [Server thread/DEBUG]: #8 src/pocketmine/Server(1960): pocketmine\command\SimpleCommandMap->dispatch(pocketmine\Player object, string /undo)
[19:10:33] [Server thread/DEBUG]: #9 src/pocketmine/Player(2169): pocketmine\Server->dispatchCommand(pocketmine\Player object, string /undo)
[19:10:33] [Server thread/DEBUG]: #10 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(229): pocketmine\Player->chat(string //undo)
[19:10:33] [Server thread/DEBUG]: #11 src/pocketmine/network/mcpe/protocol/CommandRequestPacket(54): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleCommandRequest(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
[19:10:33] [Server thread/DEBUG]: #12 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(99): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
[19:10:33] [Server thread/DEBUG]: #13 src/pocketmine/network/mcpe/protocol/BatchPacket(114): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\CommandRequestPacket object)
[19:10:33] [Server thread/DEBUG]: #14 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(99): pocketmine\network\mcpe\protocol\BatchPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)
[19:10:33] [Server thread/DEBUG]: #15 src/pocketmine/Player(3044): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
[19:10:33] [Server thread/DEBUG]: #16 src/pocketmine/network/mcpe/RakLibInterface(162): pocketmine\Player->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)
[19:10:33] [Server thread/DEBUG]: #17 vendor/pocketmine/raklib/src/server/ServerHandler(98): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string 192.168.1.209 55828, raklib\protocol\EncapsulatedPacket object, integer 0)
[19:10:33] [Server thread/DEBUG]: #18 src/pocketmine/network/mcpe/RakLibInterface(102): raklib\server\ServerHandler->handlePacket()
[19:10:33] [Server thread/DEBUG]: #19 src/pocketmine/network/Network(94): pocketmine\network\mcpe\RakLibInterface->process()
[19:10:33] [Server thread/DEBUG]: #20 src/pocketmine/network/mcpe/RakLibInterface(92): pocketmine\network\Network->processInterface(pocketmine\network\mcpe\RakLibInterface object)
[19:10:33] [Server thread/DEBUG]: #21 vendor/pocketmine/snooze/src/SleeperHandler(120): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe\{closure}()
[19:10:33] [Server thread/DEBUG]: #22 vendor/pocketmine/snooze/src/SleeperHandler(82): pocketmine\snooze\SleeperHandler->processNotifications()
[19:10:33] [Server thread/DEBUG]: #23 src/pocketmine/Server(2278): pocketmine\snooze\SleeperHandler->sleepUntil(double 1545441033.1128)
[19:10:33] [Server thread/DEBUG]: #24 src/pocketmine/Server(2139): pocketmine\Server->tickProcessor()
[19:10:33] [Server thread/DEBUG]: #25 src/pocketmine/Server(1715): pocketmine\Server->start()
[19:10:33] [Server thread/DEBUG]: #26 src/pocketmine/PocketMine(249): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string C:\Users\Clay\Desktop\Reeds Server\, string C:\Users\Clay\Desktop\Reeds Server\plugins\)
[19:10:33] [Server thread/DEBUG]: #27 C:/Users/Clay/Desktop/Reeds Server/PocketMine-MP.phar(1): require(string phar://C:/Users/Clay/Desktop/Reeds Server/PocketMine-MP.phar/src/pocketmine/PocketMine.php)




PocketMine-MP Crash Dump Fri Dec 21 19:11:15 CST 2018

Error: Call to a member function getContents() on null
File: src/pocketmine/tile/ContainerTrait
Line: 63
Type: Error

Code:
[54] 		}
[55] 
[56] 		if($tag->hasTag(Container::TAG_LOCK, StringTag::class)){
[57] 			$this->lock = $tag->getString(Container::TAG_LOCK);
[58] 		}
[59] 	}
[60] 
[61] 	protected function saveItems(CompoundTag $tag) : void{
[62] 		$items = [];
[63] 		foreach($this->getRealInventory()->getContents() as $slot => $item){
[64] 			$items[] = $item->nbtSerialize($slot);
[65] 		}
[66] 
[67] 		$tag->setTag(new ListTag(Container::TAG_ITEMS, $items, NBT::TAG_Compound));
[68] 
[69] 		if($this->lock !== \null){
[70] 			$tag->setString(Container::TAG_LOCK, $this->lock);
[71] 		}
[72] 	}
[73] 

Backtrace:
#0 src/pocketmine/tile/Chest(70): pocketmine\tile\Chest->saveItems(pocketmine\nbt\tag\CompoundTag object)
#1 src/pocketmine/tile/Tile(191): pocketmine\tile\Chest->writeSaveData(pocketmine\nbt\tag\CompoundTag object)
#2 src/pocketmine/level/format/io/region/Anvil(78): pocketmine\tile\Tile->saveNBT()
#3 src/pocketmine/level/format/io/region/McRegion(373): pocketmine\level\format\io\region\Anvil->nbtSerialize(pocketmine\level\format\Chunk object)
#4 src/pocketmine/level/format/io/BaseLevelProvider(163): pocketmine\level\format\io\region\McRegion->writeChunk(pocketmine\level\format\Chunk object)
#5 src/pocketmine/level/Level(1109): pocketmine\level\format\io\BaseLevelProvider->saveChunk(pocketmine\level\format\Chunk object)
#6 src/pocketmine/level/Level(1098): pocketmine\level\Level->saveChunks()
#7 src/pocketmine/Server(2417): pocketmine\level\Level->save(boolean )
#8 src/pocketmine/Server(2555): pocketmine\Server->doAutoSave()
#9 src/pocketmine/Server(2275): pocketmine\Server->tick()
#10 src/pocketmine/Server(2139): pocketmine\Server->tickProcessor()
#11 src/pocketmine/Server(1715): pocketmine\Server->start()
#12 src/pocketmine/PocketMine(249): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string C:\Users\Clay\Desktop\Reeds Server\, string C:\Users\Clay\Desktop\Reeds Server\plugins\)
#13 C:/Users/Clay/Desktop/Reeds Server/PocketMine-MP.phar(1): require(string phar://C:/Users/Clay/Desktop/Reeds Server/PocketMine-MP.phar/src/pocketmine/PocketMine.php)

PocketMine-MP version: 3.5.1 [Protocol 313]
Git commit: b42132a7c36903608008697b38d96ed026db3ab3
uname -a: Windows NT JUICEBOX 10.0 build 17763 (Windows 10) AMD64
PHP Version: 7.2.13
Zend version: 3.2.0
OS : WINNT, win

Loaded plugins:
BuilderTools 1.1.0-beta2 by CzechPMDevs, VixikCZ for API(s) 3.0.0
Sheep 5.2.3 by KnownUnown for API(s) 3.0.0

----------------------REPORT THE DATA BELOW THIS LINE-----------------------

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===END CRASH DUMP===```

Typo!

There is a Typo on the Poggit Website it says premissions on Permissions :) Thanks Love this plugin can't wait for 1.1 or 1.2!

Rotate feature

I left a review on the pmmp page aswell, but i'd like to suggest it here aswell.

Would it be possible to change //wand to 1 specific item as a wooden axe as it would be time saving and much more efficient.

Very good job so far though, keep it up!

Originally posted by @Landy005 in #44 (comment)

Information

A YouTuber uploaded a video where he introduces the BuilderTools plugin. The problem with this is that he states in the description that he programmed the plugin himself and you can buy it for 10€.

Link: https://youtu.be/_txv1eMyNAw

Can u add schematic support?

Hello there! I was wondering can u add schematic support to BuilderTools? As some free maps to download uses schematic format

ERROR

[17:05:39] [Server thread/CRITICAL]: Error: "Call to a member function getBlockId() on null" (EXCEPTION) in "WE_v1.0.0.phar/src/czechpmdevs/buildertools/editors/Filler" at line 166

[17:05:39] [Server thread/DEBUG]: #0 WE_v1.0.0.phar/src/czechpmdevs/buildertools/editors/Copier(139): czechpmdevs\buildertools\editors\Filler->fill(pocketmine\Player object, czechpmdevs\buildertools\editors\object\BlockList object)

[17:05:39] [Server thread/DEBUG]: #1 WE_v1.0.0.phar/src/czechpmdevs/buildertools/commands/PasteCommand(72): czechpmdevs\buildertools\editors\Copier->paste(pocketmine\Player object)

[17:05:39] [Server thread/DEBUG]: #2 src/pocketmine/command/SimpleCommandMap(256): czechpmdevs\buildertools\commands\PasteCommand->execute(pocketmine\Player object, string /paste, array Array())

[17:05:39] [Server thread/DEBUG]: #3 src/pocketmine/Server(1960): pocketmine\command\SimpleCommandMap->dispatch(pocketmine\Player object, string /paste)

[17:05:39] [Server thread/DEBUG]: #4 src/pocketmine/Player(2168): pocketmine\Server->dispatchCommand(pocketmine\Player object, string /paste)

[17:05:39] [Server thread/DEBUG]: #5 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(229): pocketmine\Player->chat(string //paste)

[17:05:39] [Server thread/DEBUG]: #6 src/pocketmine/network/mcpe/protocol/CommandRequestPacket(54): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleCommandRequest(pocketmine\network\mcpe\protocol\CommandRequestPacket object)

[17:05:39] [Server thread/DEBUG]: #7 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(99): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)

[17:05:39] [Server thread/DEBUG]: #8 src/pocketmine/network/mcpe/protocol/BatchPacket(114): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\CommandRequestPacket object)

[17:05:39] [Server thread/DEBUG]: #9 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(99): pocketmine\network\mcpe\protocol\BatchPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)

[17:05:39] [Server thread/DEBUG]: #10 src/pocketmine/Player(3043): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)

[17:05:39] [Server thread/DEBUG]: #11 src/pocketmine/network/mcpe/RakLibInterface(162): pocketmine\Player->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)

[17:05:39] [Server thread/DEBUG]: #12 vendor/pocketmine/raklib/src/server/ServerHandler(98): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string 197.224.117.189 35409, raklib\protocol\EncapsulatedPacket object, integer 0)

[17:05:39] [Server thread/DEBUG]: #13 src/pocketmine/network/mcpe/RakLibInterface(102): raklib\server\ServerHandler->handlePacket()

[17:05:39] [Server thread/DEBUG]: #14 src/pocketmine/network/Network(94): pocketmine\network\mcpe\RakLibInterface->process()

[17:05:39] [Server thread/DEBUG]: #15 src/pocketmine/network/mcpe/RakLibInterface(92): pocketmine\network\Network->processInterface(pocketmine\network\mcpe\RakLibInterface object)

[17:05:39] [Server thread/DEBUG]: #16 vendor/pocketmine/snooze/src/SleeperHandler(120): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe{closure}()

[17:05:39] [Server thread/DEBUG]: #17 vendor/pocketmine/snooze/src/SleeperHandler(82): pocketmine\snooze\SleeperHandler->processNotifications()

[17:05:39] [Server thread/DEBUG]: #18 src/pocketmine/Server(2278): pocketmine\snooze\SleeperHandler->sleepUntil(double 1546531537.8023)

[17:05:39] [Server thread/DEBUG]: #19 src/pocketmine/Server(2139): pocketmine\Server->tickProcessor()

[17:05:39] [Server thread/DEBUG]: #20 src/pocketmine/Server(1715): pocketmine\Server->start()

[17:05:39] [Server thread/DEBUG]: #21 src/pocketmine/PocketMine(249): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string /home/minecraft/, string /home/minecraft/plugins/)

[17:05:39] [Server thread/DEBUG]: #22 /home/minecraft/pocketmine.phar(1): require(string phar:///home/minecraft/pocketmine.phar/src/pocketmine/PocketMine.php)

Add this

//copy - to copy builds
//paste - to paste copied builds

Idea.

Add flag in pos1 & pos2

Cube bug

39% of 512 MB Disk Space

A354_PH@A354Gamez:~/server

[01:15:54] [Server thread/INFO]: AlwaysSpawn Enabled!

[01:15:54] [Server thread/INFO]: Enabling WorldProtect v2.3.8

[01:15:54] [Server thread/INFO]: [WorldProtect] Enabled 6 features

[01:15:54] [Server thread/INFO]: Enabling Broadcaster v1.5

[01:15:54] [Server thread/INFO]: Enabling AllAPILoader v1.0.0

[01:15:54] [Server thread/INFO]: Loading NickUI v2.0.0

[01:15:54] [Server thread/INFO]: Enabling MyPlot v1.3.7

[01:15:54] [Server thread/INFO]: Preparing level "Sbspawn"

[01:15:54] [Server thread/INFO]: Enabling VoteReward v3.1.0

[01:15:54] [Server thread/INFO]: Enabling SWLead v1.0.1

[01:15:54] [Server thread/INFO]: [SWLead] SWTopWins Enabled! by DeadOnBushPH :)

[01:15:54] [Server thread/INFO]: Enabling Slapper v1.4.2

[01:15:54] [Server thread/INFO]: Enabling NameTag v1

[01:15:54] [Server thread/INFO]: Enabling GrapplingHook v1.0.1

[01:15:54] [Server thread/INFO]: Enabling PurePerms v1.4.2

[01:15:54] [Server thread/NOTICE]: [PurePerms] Set data provider to YAMLv1.

[01:15:54] [Server thread/INFO]: Enabling ScoreHud v2.0.0

[01:15:54] [Server thread/INFO]: [ScoreHud] ScoreHud Plugin Enabled.

[01:15:54] [Server thread/INFO]: Enabling AutoClickerProtection v1.0.0

[01:15:54] [Server thread/INFO]: [AutoClickerProtection] Enabled.

[01:15:54] [Server thread/INFO]: Enabling FormAPI v1.2.0

[01:15:54] [Server thread/INFO]: Enabling SlapperRotation v1.2.1

[01:15:54] [Server thread/INFO]: Enabling KitUI v1.3.2

[01:15:54] [Server thread/NOTICE]: [KitUI] Enabled! - By Infernus101

[01:15:54] [Server thread/INFO]: Enabling EconomyAPI v5.7.2

[01:15:55] [Server thread/NOTICE]: [EconomyAPI]

[01:15:55] [Server thread/NOTICE]: [EconomyAPI] Database provider was set to: Yaml

[01:15:55] [Server thread/INFO]: Enabling SeeDevice v0.0.7

[01:15:55] [Server thread/INFO]: Enabling MCPEToDiscord v1.4

[01:15:55] [Server thread/INFO]: Enabling Worlds v2.0.3

[01:15:55] [Server thread/INFO]: Enabling KDR v1.0.0

[01:15:55] [Server thread/NOTICE]: [KDR] YamlProvider successfully enabled.

[01:15:55] [Server thread/INFO]: [KDR] KillCounter Plugin Enabled.

[01:15:55] [Server thread/INFO]: Enabling AntiVoid v1.0.0

[01:15:55] [Server thread/INFO]: [AntiVoid] Enabled.

[01:15:55] [Server thread/INFO]: Enabling MysteryCrate v6.5.0

[01:15:55] [Server thread/INFO]: [MysteryCrate] Plugin Enabled.

[01:15:55] [Server thread/INFO]: Enabling VMMPE-Action v1.0.0-BETA

[01:15:55] [Server thread/INFO]: [VMMPE-Action] VMPE Actions plugin is now enabled. As far as we know, there's no errors on-enable.

[01:15:55] [Server thread/INFO]: Enabling BuilderTools v1.1.0

[01:15:55] [Server thread/INFO]: Enabling Trampoline v1.2

[01:15:55] [Server thread/INFO]: [Trampoline] Enabled!

[01:15:55] [Server thread/INFO]: Enabling BuycraftPM v0.5.2

[01:15:55] [Server thread/INFO]: [BuycraftPM] Looks like this is your first time using Buycraft. Set up your server by using 'buycraft secret '.

[01:15:55] [Server thread/INFO]: Enabling PlayerSlotFaker v1.0.0

[01:15:55] [Server thread/INFO]: Enabling ChatInterval v1.0.1

[01:15:55] [Server thread/INFO]: ChatInterval | Sendable Interval: 3 second(s)

[01:15:55] [Server thread/INFO]: Enabling ProfileUI v4.2.1

[01:15:55] [Server thread/NOTICE]: [ProfielUI] Enabled! - By Infernus101

[01:15:55] [Server thread/INFO]: Enabling WorldTP v1.2.1

[01:15:55] [Server thread/INFO]: Enabling iProtector v3.1.1

[01:15:55] [Server thread/INFO]: Enabling TopVoter v3.1.0

[01:15:55] [Server thread/INFO]: Enabling LogRemover v1.2

[01:15:55] [Server thread/NOTICE]: [LogRemover] Removed 'server.log' file to avoiding the size of memory on the file becomes large.

[01:15:55] [Server thread/INFO]: Enabling TimeStopper v1.0.3

[01:15:55] [Server thread/INFO]: Enabling PixelBECore v3.0.5

[01:15:55] [Server thread/INFO]: [PixelBECore] PixelBE LobbyCore Enabled by Assassiner354

[01:15:55] [Server thread/INFO]: Enabling BanItem v2.3.3

[01:15:55] [Server thread/INFO]: Enabling AntiSpamPro v1.4.1

[01:15:55] [Server thread/INFO]: [AntiSpamPro] AntiSpamPro Swear Filter Enabled

[01:15:55] [Server thread/INFO]: Enabling 1vs1 v1.1.2 PRO

[01:15:55] [Server thread/INFO]: Init 1vs1 plugin

[01:15:55] [Server thread/INFO]: Init ArenaManager

[01:15:55] [Server thread/INFO]: Preparing level "sg"

[01:15:55] [Server thread/INFO]: Preparing level "1vs1Winter"

[01:15:55] [Server thread/INFO]: Loaded 0 signs

[01:15:55] [Server thread/INFO]: Enabling FFAPOT v1

[01:15:55] [Server thread/INFO]: Enabling SkyWars v1.4.2 PRO

[01:15:55] [Server thread/INFO]: Preparing level "play.hypixel.net"

[01:15:55] [Server thread/INFO]: Preparing level "LongIsland"

[01:15:55] [Server thread/INFO]: Preparing level "Hypixel SkyWars - Memorial - MMD"

[01:15:55] [Server thread/INFO]: Preparing level "Minecraft Server"

[01:15:55] [Server thread/INFO]: Preparing level "Hypixel SkyWars -Onionring2- MMD"

[01:15:55] [Server thread/INFO]: Preparing level "Palette"

[01:15:56] [Server thread/INFO]: Preparing level "Plateau"

[01:15:56] [Server thread/INFO]: Preparing level "RailRoad"

[01:15:56] [Server thread/INFO]: Preparing level "Sanctum"

[01:15:56] [Server thread/INFO]: Preparing level "Hypixel - SkyWars - Shire - MMD"

[01:15:56] [Server thread/INFO]: Preparing level "Temple"

[01:15:56] [Server thread/INFO]: Preparing level "Hypixel SkyWars - Tribute - MMD"

[01:15:56] [Server thread/INFO]: Preparing level "Hypixel SkyWars -Winterhelm- MMD"

[01:15:56] [Server thread/INFO]: [SkyWars] 0 arenas loaded!

[01:15:56] [Server thread/NOTICE]: [SkyWars] EconomyS provider loaded!

[01:15:56] [Server thread/NOTICE]: [SkyWars] Loading kits...

[01:15:56] [Server thread/NOTICE]: [SkyWars] Loading custom kits...

[01:15:56] [Server thread/INFO]: Enabling PureChat v1.4.11

[01:15:56] [Server thread/NOTICE]: [PureChat] No valid factions plugin in default-factions-plugin node was found. Disabling factions plugin support.

[01:15:56] [Server thread/INFO]: Enabling BlockSniper v3.2.3

[01:15:56] [Server thread/INFO]: [BlockSniper] [BlockSniper] Language selected: en

[01:15:56] [Server thread/INFO]: Enabling NickUI v2.0.0

[01:15:56] [Server thread/INFO]: [NickUI] Plugin NickUI has been enabled by Lover_BOY636!

[01:15:56] [Server thread/INFO]: Starting GS4 status listener

[01:15:56] [Server thread/INFO]: Setting query port to 25636

[01:15:56] [Server thread/INFO]: Query running on 0.0.0.0:25636

[01:15:56] [Server thread/INFO]: Default game type: Adventure Mode

[01:15:56] [Server thread/INFO]: Done (2.04s)! For help, type "help" or "?"

[01:15:56] [Server thread/INFO]: PixelBE » Vote us to get free VOTER rank and 200 coins!

[01:15:56] [Server thread/INFO]: [ScoreHud] No new updates were found. You are using the latest version.

[01:20:56] [Server thread/INFO]: PixelBE » There are 0 players playing now.

[01:25:56] [Server thread/INFO]: PixelBE » Buy ranks at pixelbe.buycraft.net!

[01:30:56] [Server thread/INFO]: PixelBE » Use /hub to go to lobby!

[01:35:56] [Server thread/INFO]: PixelBE » Vote us to get free VOTER rank and 200 coins!

[01:40:56] [Server thread/INFO]: PixelBE » There are 0 players playing now.

[01:42:33] [Server thread/INFO]: [CONSOLE: Opped superslymeboi]

[01:45:56] [Server thread/INFO]: PixelBE » Buy ranks at pixelbe.buycraft.net!

[01:50:56] [Server thread/INFO]: PixelBE » Use /hub to go to lobby!

[01:55:56] [Server thread/INFO]: PixelBE » Vote us to get free VOTER rank and 200 coins!

[02:00:56] [Server thread/INFO]: PixelBE » There are 0 players playing now.

[02:05:56] [Server thread/INFO]: PixelBE » Buy ranks at pixelbe.buycraft.net!

[02:07:22] [Server thread/INFO]: Assassiner354[/103.5.1.130:40231] logged in with entity id 4 at (Sbspawn, 254, 67, 259)

[02:09:03] [Server thread/INFO]: [+] Assassiner354

[02:09:42] [Server thread/INFO]: [-] Assassiner354

[02:09:42] [Server thread/INFO]: Assassiner354[/103.5.1.130:40231] logged out due to timeout

[02:10:56] [Server thread/INFO]: PixelBE » Use /hub to go to lobby!

[02:13:55] [Server thread/INFO]: Assassiner354[/103.5.1.130:36542] logged in with entity id 13 at (Sbspawn, 254, 67, 259)

[02:15:13] [Server thread/INFO]: [+] Assassiner354

[02:15:41] [Server thread/INFO]: Preparing level "NewHub"

[02:15:56] [Server thread/INFO]: PixelBE » Vote us to get free VOTER rank and 200 coins!

[02:16:50] [Server thread/INFO]: [Assassiner354: Set own game mode to Creative Mode]

[02:17:13] [Server thread/INFO]: Preparing level "PotFFA"

[02:18:35] [Server thread/INFO]: [Assassiner354: Set the world spawn point to (365, 85, 332)]

[02:20:56] [Server thread/INFO]: PixelBE » There are 1 players playing now.

[02:21:54] [Server thread/INFO]: Unloading level "PotFFA"

[02:22:06] [Server thread/INFO]: Preparing level "POTFFA"

[02:22:06] [Server thread/NOTICE]: Spawn terrain for level "POTFFA" is being generated in the background

[02:23:12] [Server thread/CRITICAL]: TypeError: "Argument 3 passed to czechpmdevs\buildertools\editors\Printer::makeCube() must be of the type integer, string given, called in phar:///home/minecraft/plugins/BuilderTools.phar/src/czechpmdevs/buildertools/commands/CubeCommand.php on line 71" (EXCEPTION) in "plugins/BuilderTools.phar/src/czechpmdevs/buildertools/editors/Printer" at line 161

[02:23:12] [Server thread/DEBUG]: #0 plugins/BuilderTools.phar/src/czechpmdevs/buildertools/commands/CubeCommand(71): czechpmdevs\buildertools\editors\Printer->makeCube(pocketmine\Player object, pocketmine\level\Position object, string 50, string glass)

[02:23:12] [Server thread/DEBUG]: #1 src/pocketmine/command/SimpleCommandMap(261): czechpmdevs\buildertools\commands\CubeCommand->execute(pocketmine\Player object, string /cube, array Array())

[02:23:12] [Server thread/DEBUG]: #2 src/pocketmine/Server(2028): pocketmine\command\SimpleCommandMap->dispatch(pocketmine\Player object, string /cube glass 50)

[02:23:12] [Server thread/DEBUG]: #3 src/pocketmine/Player(2209): pocketmine\Server->dispatchCommand(pocketmine\Player object, string /cube glass 50)

[02:23:12] [Server thread/DEBUG]: #4 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(238): pocketmine\Player->chat(string //cube glass 50)

[02:23:12] [Server thread/DEBUG]: #5 src/pocketmine/network/mcpe/protocol/CommandRequestPacket(54): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleCommandRequest(pocketmine\network\mcpe\protocol\CommandRequestPacket object)

[02:23:12] [Server thread/DEBUG]: #6 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(108): pocketmine\network\mcpe\protocol\CommandRequestPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)

[02:23:12] [Server thread/DEBUG]: #7 src/pocketmine/network/mcpe/protocol/BatchPacket(119): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\CommandRequestPacket object)

[02:23:12] [Server thread/DEBUG]: #8 src/pocketmine/network/mcpe/PlayerNetworkSessionAdapter(108): pocketmine\network\mcpe\protocol\BatchPacket->handle(pocketmine\network\mcpe\PlayerNetworkSessionAdapter object)

[02:23:12] [Server thread/DEBUG]: #9 src/pocketmine/Player(3097): pocketmine\network\mcpe\PlayerNetworkSessionAdapter->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)

[02:23:12] [Server thread/DEBUG]: #10 src/pocketmine/network/mcpe/RakLibInterface(170): pocketmine\Player->handleDataPacket(pocketmine\network\mcpe\protocol\BatchPacket object)

[02:23:12] [Server thread/DEBUG]: #11 vendor/pocketmine/raklib/src/server/ServerHandler(99): pocketmine\network\mcpe\RakLibInterface->handleEncapsulated(string 103.5.1.130 36542, raklib\protocol\EncapsulatedPacket object, integer 0)

[02:23:12] [Server thread/DEBUG]: #12 src/pocketmine/network/mcpe/RakLibInterface(110): raklib\server\ServerHandler->handlePacket()

[02:23:12] [Server thread/DEBUG]: #13 src/pocketmine/network/mcpe/RakLibInterface(100): pocketmine\network\mcpe\RakLibInterface->process()

[02:23:12] [Server thread/DEBUG]: #14 vendor/pocketmine/snooze/src/SleeperHandler(123): pocketmine\network\mcpe\RakLibInterface->pocketmine\network\mcpe{closure}()

[02:23:12] [Server thread/DEBUG]: #15 vendor/pocketmine/snooze/src/SleeperHandler(85): pocketmine\snooze\SleeperHandler->processNotifications()

[02:23:12] [Server thread/DEBUG]: #16 src/pocketmine/Server(2347): pocketmine\snooze\SleeperHandler->sleepUntil(double 1547860992.9301)

[02:23:12] [Server thread/DEBUG]: #17 src/pocketmine/Server(2207): pocketmine\Server->tickProcessor()

[02:23:12] [Server thread/DEBUG]: #18 src/pocketmine/Server(1783): pocketmine\Server->start()

[02:23:12] [Server thread/DEBUG]: #19 src/pocketmine/PocketMine(249): pocketmine\Server->__construct(BaseClassLoader object, pocketmine\utils\MainLogger object, string /home/minecraft/, string /home/minecraft/plugins/)

[02:23:12] [Server thread/DEBUG]: #20 (1): require(string phar:///home/minecraft/pocketmine.phar/src/pocketmine/PocketMine.php)

[02:23:12] [Server thread/INFO]: [-] Assassiner354

[02:23:12] [Server thread/INFO]: Assassiner354[/103.5.1.130:36542] logged out due to Internal server error

Help

I know this is unrelated but I'm looking for a plug-in developer that I can play to make me some plugins, please send me your discord.

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