Comments (3)
Copying the files directly in the folder works normally
from urp_blitrenderfeature.
This error seems related to the Package Manager itself or a bug introduced in that beta version of Unity, not something I can fix.
Could try deleting that directory and let Unity repopulate it. Probably a good idea to back-up before that just in case.
But if copying files manually works, that's good too.
from urp_blitrenderfeature.
Deleting this file or even the whole library does nothing. Will try to reproduce the big with another package
from urp_blitrenderfeature.
Related Issues (15)
- z split cam HOT 2
- White render with cmd-drawMesh HOT 2
- It seems transparent material can't work HOT 2
- Using runtime RenderTexture
- Fixing obsolete and deprecated warnings using RTHandle HOT 2
- Avoiding double blit when rendering as image effect HOT 2
- cmd-drawMesh and depth texture HOT 2
- Rendering artifacts on Quest 2
- ScriptableRenderPass.Blit has been deprecated with 2023.x HOT 5
- Single pass VR Support HOT 2
- Affecting Asset Previews (Prefabs, materials etc.) - URP 2D - 2022.3.15f1 HOT 3
- Changing Blit material in run time HOT 1
- Blitting above an Overlay Camera HOT 2
- Possibly broken on 2021.2.2f1, no output at all. HOT 1
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from urp_blitrenderfeature.