cvolton / betterinfo-geode Goto Github PK
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BetterInfo for Geode
Need to call GLM::storeUsername when generating the list, otherwise this results in users being briefly displayed as "-" when opening profiles
After i upsated this mod, i just cannot open the game, directly gives me an issue
2024-05-25_13-42-11.log
This has nothing to do with it, but a while ago I had another error, but now with the GDDPintegration mod, I wanted to access the progress packs, and the game crashed, and that didn't happen before I updated it, I don't know if I know It may be due to an error in the mods, the geode, or my unit, but it happens recently that I update a mod, and immediately that mod stops working and I have to disable it or uninstall it outright, I don't know much about these issues, but I might Find out if there is anything that can be done about it. Thank you!
this isn't displayed in-game, so 1. followed creators can't easily be managed, 2. you don't know how many you're following (helpful when completing the achievement through the pacifist route (so not in 1 minute)), 3. you can't share your follow list with anyone (especially in case you're a stargrinder that's open to publicize their trade secret)
MacOS, M2 Macbook Air
The game crashes when searching for a level
Log (username removed for privacy)
Using just the globed mod works fine
Gives a error, saying: "Some mods cant download"
And even if i disabling and activating its not working
Uninstalling isn't helping
When opening the leaderboards from DailyViewLayer, coins are not getting submitted
In daily/weekly/chest history it disappears. Anywhere else it doesn't. It should match the behvior of the << button and of the GD next-page button.
when entering an level id and see the comments geode freezes or crashes on android 32bit
Deleting an account/level/list comment leaves an empty entry with a comment ID. The empty entry might be vanilla behavior, but the ID should be removed with all the other content of a comment entry.
See title. Only classic mode levels should display an estimated level length.
Going to your profile, looking at your friends list and clicking the button to show the list of users you follow will grant you all of the friend achievements if you have 50 people followed. I had 22 friends followed and going to the followed users menu gave me the 25 and 50 friends achievements.
I have an old green user account I made that I am able to find with the user search feature, but I can't view the profile! Just wondering, is it possible to make it so you can view the green user's profile from the user search just like you can from a level page?
PS: I ran a custom script to try and find it and accidentally ratelimited myself, so I obviously am not the one to do this ๐
my game crashes on open after updating bi and dose not make a crashlog
BI's bugfix for profile usernames not loaded properly doesn't offset the mod badge if an affected account is a moderator
Geode crashed!
Please submit this crash report to the developer of the mod that caused it.
== Geode Information ==
Loader Version: v2.0.0-beta.2
Loader Commit: f7d9c6a
Bindings Commit: 50264e8
Installed mods: 3
Problems: 0
== Installed Mods ==
x | [v4.0.0-alpha.1] cvolton.betterinfo
x | [v1.1.1] geode.node-ids
x | [v2.0.0-beta.2] geode.loader
== Crash Report (Logcat) ==
F/libc ( 9684): Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xa4bcc1f1 in tid 9796 (GLThread 145), pid 9684 (.geode.launcher)
F/DEBUG ( 9847): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
F/DEBUG ( 9847): Build fingerprint: 'samsung/a13xzh/a13x:14/UP1A.231005.007/A136BZHU5DWK7:user/release-keys'
F/DEBUG ( 9847): Revision: '14'
F/DEBUG ( 9847): ABI: 'arm'
F/DEBUG ( 9847): Processor: '-1'
F/DEBUG ( 9847): Timestamp: 2024-01-20 08:06:37.042314584+0800
F/DEBUG ( 9847): Process uptime: 24s
F/DEBUG ( 9847): Cmdline: com.geode.launcher
F/DEBUG ( 9847): pid: 9684, tid: 9796, name: GLThread 145 >>> com.geode.launcher <<<
F/DEBUG ( 9847): uid: 10657
F/DEBUG ( 9847): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xa4bcc1f1
F/DEBUG ( 9847): r0 c2644cf4 r1 edcf2980 r2 05211388 r3 a4bcc1f1
F/DEBUG ( 9847): r4 d6295e80 r5 bdf91900 r6 c2644cf4 r7 c2644bf0
F/DEBUG ( 9847): r8 05211388 r9 c2644cf4 r10 039a2a8a r11 00000000
F/DEBUG ( 9847): ip c1bafd34 sp c2644b90 lr d3d63219 pc c1bafd3a
F/DEBUG ( 9847): 2 total frames
F/DEBUG ( 9847): backtrace:
F/DEBUG ( 9847): #00 pc 003a4d3a /data/app/~~w5U35bRc1ciBNnhWlqd9Lg==/com.robtopx.geometryjump-hcY622kjHp4SAJ7XgcRTdA==/lib/arm/libcocos2dcpp.so (GameLevelManager::userNameForUserID(int)+14) (BuildId: 368e9b7fbd840c0f45951d388885f4da7b66a057)
F/DEBUG ( 9847): #01 pc 00003217 <anonymous:d3d60000>
Need to write a thread safe impl
should change spawn order probs
Idk thought it would be cool if it was
The not-sus-looking last page button (2nd one in #27) and the random page button act as if I had 7 pages of favorite lists instead of the actual 4.
The option to see more information about the level on the level list would be nice, like having the feature score underneath the ID for example, or the approximate object count.
Edit: maybe just Feature Score
I am running Geode Android32 on the latest nightly as of 21 Feb 2024.
After some testing, i found out the latest ver. of BetterInfo has been crashing Geometry Dash. Before I can reach the main menu, it just craahes. All mods work as other intended.
When I try to filter rated levels with the plus button in the top left and select 'No coins', it gives me levels with verified coins which I don't want. This was not a problem before the recent BetterInfo update.
For pretty much everything in this mod, I think it would make sense to have it as a toggleable option. The added buttons in level info sections, the search layer, the profile, ids in lists of levels, etc. can make the menus feel cluttered, and a lot of these features are not entirely necessary for the mod.
I think a button that takes you to a random level in a list would be useful. By a "list of levels" I mean something like what you would see in your saved levels list.
When this mod is active with auto deafen there is a huge amount of lag after clicking a level before entering it.
On startup, the first page of featured lists get automatically favorited, and even though initially they show up not favorited individually, that doesn't stop them from flooding the "Favorite lists" tab each time you open a game
i've probably opened more than 200 large chests but it doesnt appear in chest history
i always open large and small chest at the same time, no way that i have opened 240 small chests and only 146 large chests
i also tested and it doesnt appear
sorry if i had bad english, i hope you understand
It should be BI I think. The latest crash occured when opening Saved Levels, not sure in which of the "modes". No clue if that's how to repro it.
8x offset 23593a.zip
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