cuitcui / natpunchthrough-mobilegpubasedvisibility-movementsync-test Goto Github PK
View Code? Open in Web Editor NEWThis project forked from r-n/unettest
I wanted to make this a game. Feel free to use this though, as long as you give proper credit. Here you can find example for NAT Punchthrough, GPU Based Visibility/Sight/Field of View/Fog of War for mobile, and Movement Sync for free movement, impulses (not really, it's only delta speed, without mass calculation), constant timed movement, and gravity related movement.
License: MIT License