Comments (6)
Maybe the reservoir computing paradigm answers your question:
https://en.wikipedia.org/wiki/Echo_state_network
and https://ctallec.github.io/world-models/ also contains an explanation:
<<Our interpretation of this phenomenon is that even if the recurrent model is not able to predict the next state of the environment, its recurrent state still contains some crucial information on the environment dynamic. >> (h is not random, just the weights generating it are random...)
from world-models.
As @teytaud mentionned, we believe the reservoir computing effect might explain this result. Basically, even when the weights or the RNN are random, the recurrent state of the RNN still carries information about past events.
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"(h is not random, just the weights generating it are random...)".
h=Whhh+WhzZ+Wha*A+ bias and the Weight matrices is random but fixed, at every time step, h is generated with the same fixed Weight matrices. Therefore h contain historical information about Z and A at each time step.
For Car Racing game, I think there is no point to train RNN to predict next frame as current frame give you enough information about what the agent should do next. One extra frame won't give you much more advantage.
I believe you can try to train an controller without Z but only h. you can still get pretty good result.
from world-models.
"For Car Racing game, I think there is no point to train RNN to predict next frame as current frame give you enough information about what the agent should do next. One extra frame won't give you much more advantage." With only one frame you don't have access to the notion of speed of the car, which is probably useful to get very good performances. The original paper experimented with this setup (where you only feed z to the controller) and found that results were significantly tamed down.
from world-models.
Agree with you, I was referring human driving experience on that. you can ignore the quoted line.
from world-models.
Well explained!
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Related Issues (20)
- Shouldn't this be outside the for loop? HOT 3
- Data generation script: No module named 'utils' HOT 3
- Different transform in trainvae.py & trainmdrnn.py HOT 2
- sleep(0.1) leads to infty loops HOT 3
- inconsisent MDRNN / MDRNNCell behavoir HOT 3
- Error training MD-rnn HOT 3
- Splitting of Train and Validation / Test set HOT 1
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- Possible error when predicting next action (class RolloutGenerator) HOT 7
- a multi-process problem in the controller
- Training the controller and getting stuck in local minima HOT 5
- The definition of GMM linear layer may wrong? Or I have missed something? HOT 4
- Multiprocessing very slow HOT 2
- issue about gmm_loss HOT 2
- Controller Input HOT 1
- the train_controller always break off when trainning about 15min
- MDRNN losses extremely low due to numerical instability?
- problem about training VAE
- MDRNN doesn't train properly on carracing?
- Worker dying issue with controller training
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from world-models.