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onlinedarts's Introduction

Onlinedarts

This application allows you to play a game of dart online with your friends.

It uses Node.js, Express.js and Socket.io for the dart application and Jitsi API for video chat.


📝 Table of contents


⚙️ Prerequisites

⌨️ Commands

Serve

## Serve site at http://localhost:8000

make

💡 This command will also install dependencies on first run and when package.json or package-lock.json files are updated.

Help

## List available commands

make help

🗄️ Project structure

🚧 Create Project structure using tree command (see example: https://github.com/wearemd/static-site-starter#project-structure)

✍️ Authors

🤜🤛 Contributing

Contributions, issues and feature requests are welcome! See the list of contributors who participated in this project.

📄 License

Onlinedarts is licensed under the GNU General Public License v3.0.

onlinedarts's People

Contributors

cspaier avatar awea avatar climu avatar

Stargazers

Ján Bočínec avatar  avatar

Watchers

James Cloos avatar  avatar

Forkers

awea climu

onlinedarts's Issues

limit number of possible rooms

At the moment one can create as much rooms as he wants.
Also, one canot delete a room.

This will obviously lead to various problems.

I was thinking limiting the number of allowed rooms to, say, 9 and auto-deleting rooms based on inactivity.
That would mean putting a timestamp on each room at every action.

stats shouldn't count darts without effect

At the moment, if a player enter a 20 while 20 is closed for both players, this dart will count in the stats.
Obviously it shouldn't.

Tricky part is a triple 20 could possibly only count as one 20 if the player only need one to close it.

I guess idea could be to render stats at scoreVolee. This would allow us to show the stats while the game is going on.

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