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View Code? Open in Web Editor NEW"Master" version of CEM, including rocks/sea cliffs & coupling with SWAN
Home Page: http://csdms.colorado.edu/wiki/Model:CEM
License: MIT License
"Master" version of CEM, including rocks/sea cliffs & coupling with SWAN
Home Page: http://csdms.colorado.edu/wiki/Model:CEM
License: MIT License
InitNormal
writes past the end of the TypeOfRock
and topography
arrays when setting fast and slow weathering portions.
for (x = 0; x < X_MAX; x++) {
for (n = 0; n <= 2 * NUMBER_CHUNK; n++) {
for (y = n * CHUNK_LENGTH; y < ((n + 2) * CHUNK_LENGTH); y++) {
if (n % 3 == 0 && (!blocks || x > InitialRock - 3)) { // if even
TypeOfRock[x][y] = 's';
topography[x][y] = kCliffHeightSlow;
}
else { // if odd
TypeOfRock[x][y] = 'f';
topography[x][y] = kCliffHeightFast;
}
}
}
Depending on the values for NUMBER_CHUNK
and CHUNK_LENGTH
, y
will eventually be larger than 2 * Y_MAX
, which is the number of columns for the arrays in question.
I propose that the length of each chunk be calculated based on Y_MAX
and the number of chunks (NUMBER_CHUNK
). I suppose the opposite would also work: calculate the number of chunks based on the number of columns and the chunk length. We will also have to do something with partial chunks if the number of columns isn't a multiple of the length of chunks.
The other thing is that the code within the innermost loop doesn't appear to do what the comments suggest (n % 3
doesn't test for even/odd) and overwrites data right after it's been initialized (perhaps n++
should be n+=2
?).
There don't seem to be obvious instructions for
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