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Radar jamming plugin for Bukkit/Spigot

Configuration:

Option Value
vFov The max vertical view angle, default: 35.0*
hFov The max horizontal view angle, default: 60.0*
minCheck The minimum view check distance, players closer than this will be shown no matter what, default: 14
maxCheck The distance at which angle checking stops, 'auto' will calculate a maxCheck based on server view distance
showCombatTagged If true will show combat tagged players regardless of other settings, default: true
trueInvis Will hide invis players even if they have armor or items, default: true
blindDuration The duration of blinding in minutes, default: 3
maxSpin The maximum degrees a player can turn per second before being flagged, default: 500
maxFlags The maximum number of flags per minute before being blinded, default: 55 (note that this defaults to someone failing 55/60 checks, decrease to be more harsh, increase to be more permissive but dont make it greater than 60 it would never flag
flagTime The time in between checks to flag, default: 60
timing Enables timing calculations and debug info, default: false

*Note that the vFov and hFov values are used to calculate a third number used for actual calculations. This results in a conical FOV with the corners of the actual FOV touching the edge of the cone. This allows players to "see" others slightly outside their actual FOV. This helps make the math easier and helps reduce players appearing abruptly (because they were already there outside the FOV)

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