Enhanced CTF Gamemode for UnrealTournament. It adds the following features compared to the default CTF gamemode:
- Custom spawn system
- Announcer for flag events (Taken/Dropped/Returned/Captured), plus a few other events
- Advantage system to allow flags in play at the end of a match to be resolved, within a limited amount of time
- Option to not play overtime and instead have draws
- Copy NewCTF.u into System folder
- Add to
ServerPackage
s - Set Gamemode to NewCTF.NewCTF
- Spawn System can be adjusted in UnrealTournament.ini
- Default AdvantageDuration can be configured there as well
- Default for bAllowOvertime can be set the same way.
?AdvantageDuration=X
changes AdvantageDuration to X?AllowOvertime=(true/false)
sets whether Overtime is allowed for a given configuration or not