Comments (3)
It sounds like you are running into this:
https://github.com/gskinner/EaselJS/blob/master/SECURITY_ERROR_README.txt
Are you using Google Chrome?
If you load the page via a web server does the error go away?
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The throw is fairly important to alert people when testing or viewing examples locally. All of the current demos will now throw an alert based on this error so developers know what's going on. As part of the rewriting I'm doing on the interaction model I'll look at adding an option to suppress these errors so it will fail silently on just the children that are affected.
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@mike I'm aware its a security error due to cross-domain loading / localhost loading of assets. Just saying a Container can contain like 100 non-bitmap shapes (good) and for example a single throwing bitmap (bad). Hence objectsUnderPoint fails on the single "bad" asset, whilst the method could return one or more of the 100 "good" assets.
Anyway: I understand the throw is important as grant describes above. Just something to think about.
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