CreateJS's Projects
Mini game with visual assets created in Adobe Animate CC
The CreateJS build tools & process.
Hosts the combined CreateJS library, and the tools for building it.
Core code shared by two or more CreateJS libraries. For example, the event model.
Repo for combined CreateJS library. Mainly for CDNs.
The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.
A NodeJS compatible build of EaselJS.
Runtime pluggable renderers for EaselJS (Canvas 2D, WebGL, HTML DOM, SVG).
An in-depth white paper on building HTML5 advertising with CreateJS and Flash Pro. Includes supporting materials, sample banner ad, and helper classes.
Repo for collaborative creation of localized documentation.
PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.
Contains demos, helper classes, experiments, and other resources that don't belong in the main repos.
A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.
A simple but powerful tweening / animation library for Javascript. Part of the CreateJS suite of libraries.
Zoë is an open source tool for generating spritesheet images and frame data from SWF files. It enables illustrators to maintain a familiar workflow while generating animations for EaselJS and other formats.