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dinokid101

game's Issues

Add slow well drawing

when drawing a well, force player to hold down key, and suspend all other key input

Add enemies

enemy drops and orbs found on the ground should glow as brightly as the lights. these enemies might even light up the world while alive.

Add chests

randomly generated loot, like diablo. No stats visible to player, weapons must be experimented with

Add crafting

craft a red orb from two soul ether, craft a green orb from five red, a blue from five green, the order of colors should be: red, blue, green, purple, orange, black, white, colors past this can be randomly generated combinations of colors.

Design HUD

have a map that only shows the places lit up by orbs.

Create random structure

much like a syscall fuzzer that allows maps to be random, but only of a specicfic form. each structure could contain information such as: possible bosses, keys, loot, and any number of things that could randomly occur but are specific to that structure. sort of like little mini areas, some may have dead ends or meet up with another part of the world (all random)

Ability to demolish walls

Randomly generate the path if there is no path there already, allow a percentage of the time to not find anything.

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