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creator-lua-deprecated's Issues

1.1.4遇到uuid为空的问题

https://github.com/cocos-creator/creator-lua/releases/tag/1.1.4

操作还原:

  1. 在层级管理器里添加ui节点,随便修改点属性
  2. 把这个节点拖到资源管理器里,生成prefab
  3. build,会出现uuid为空的错误

image

···
TypeError: Cannot read property 'uuid' of null
at BuildWorker._parseMeta (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:198:24)
at BuildWorker._parseUuid (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:194:14)
at BuildWorker._parseProps (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:316:22)
at props.forEach (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:229:22)
at Array.forEach (native)
at BuildWorker._parseProps (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:228:19)
at BuildWorker._parseMeta (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:222:18)
at BuildWorker._parseUuid (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:194:14)
at BuildWorker._parseProps (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:316:22)
at props.forEach (C:\Users\an3us-sb.CocosCreator\packages\creator-lua-support\core\BuildWorker.js:229:22)
···

不能用

cocos-creator是我见过的最sb的IDE。

使用cocoscreator新建的lua工程运行无效果

按照上面的文档一步一步建的项目过程都没有问题,但是无法出现效果,请问是需要其他什么操作的吗?
PS F:\creatore\testCreatore> .\convert-creator-build.bat F:\creatore\tes
F:\creatore\testCreatore
BUILD_DIR=F:\creatore\testCreatore\build\lua
[Reader] jsfileSettings = F:\creatore\testCreatore\build\lua/src/setting
[OK] write file F:\creatore\testCreatore\src\imports\scenes.lua
[OK] write file F:\creatore\testCreatore\src\imports\assets.lua
[OK] write file F:\creatore\testCreatore\src\imports\files.lua
[OK] write file F:\creatore\testCreatore\src\imports\prefabs.lua
done.这些运行都是成功的,
不知道是否少了写操作,还有项目中并没有scene可以运行需要如何把scene弄过去啦

creator lua 不能创建项目

我重新创建了LUA项目,然后set targetproject path指到我lua项目的根目录,点击copysupport library to target path的时候一直提示please setup target project path first

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