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License: GNU General Public License v3.0
Command and Conquer: Tiberian Sun patches for CnCNet online gameplay.
License: GNU General Public License v3.0
Carryall sometimes doesn't release units on service center.
Ability to see what ally is building
When going between official maps and mod maps the settings often differ.
An easy way to reset your settings (check boxes and cash amounts, etc) to default would be nice and prevent having to reset after realizing bridges are not destroy-able is starting money is way off.
Kick Spec during game?
Don't put it on hold just make it start building 1% or w.e
Won't let start game without picking color.
Incorporate pre-recorded sounds (approved ones) that any player can use a maximum of once per 'x' minutes. Possibility to limit/enable it for spec, or just retain it for actual players.
"Niiiice One!"
"Heehhhhh!"
"o0o0o0o0o0o0o Yeaaaaaah!"
etc...
(Def. would need checkbox option to enable/disable, due to some players lack of sense of humor :D )
Currently there is no way to check CPU use in game. Ping and Loss don't always determine who the lagger is.
Ability to force all users to do /CPU command during game, even if only via lobby (on 2nd monitor) would be very helpful.
Ability to kick specs during game?
Ability to deploy tanks / artillery on tiberium / cliff edges?
Ability to pop sub up on terrace edges?
just shows black screen with sound
Windows bleed through game screen, clicking that area sometimes brings user to desktop to target window.
For:
Balance patch
Veteran patch
(Lots of people are making cheat versions, making it hard to know which one is correct, check box would make it more simple to play verified patches)
Coach Mode Release?
Lobby takes too long to refresh, hard to get in games when someone kicks someone for you.
So they are not so blinding to the eyes?
(similar to how carryall can pick up units)
If MK gets EMP carryall can still lift it away.
If CC gets EMP, there is no way to get it into sub.
All players see Veteran status?
When kicking / banning people from your game, people can join faster than you can kick them.
There is a hard coded command that forces all star units to have 'scatter' ability. It is very negative attribute for units like MK / CC / Etc. Any way to stop forcing this ability on star units?
'select same type' key should only select ally units, if you have their units selected.
if you only have your units selected, the 't' key should not also select theirs.
'select everything' key does not work in share control.
ability to change ally mcv to 'home' would help a lot
using shift key to select multiple of ally units only works when click-drag, but not when single clicking one at a time.
ability to set rally points would be awesome.
if ally has something on a waypoint and you control it, it will go back to their waypoint. (side question: is it possible to see ally waypoints?)
does not really work with nod: cannot undeploy ticks/artillery.
you can put units into ally sub and send it somewhere, but once you deploy you cannot put units back in sub OR move sub again.
stealth tanks un-select when stealth/un-stealth
when controlling ally aircraft and it goes through shroud, the aircraft is un-selected.
ability to control sams?
Can you select stealthed units at all (regular stealth generator?)
ability to see what ally is building (via spy, or coach mode, etc).
brings them back to life unless mass sams hitting it
Upon fresh install, ask user if they would like to play a series of suggested training maps (said maps could be used to display trophy next to username once beat, as mentioned in other suggestion post)
Ability to see status of ally emp/missile/ion/seeker (especially for specs).
Devil Tongue won't Veteran:
Allys only see ally shroud when they die?
Old glitch of carryalls sticking to unit and not deploying when landing in too near proximity to each other still exists.
New glitch (since recent patches) makes it so carryall will land next to unit instead of picking it up. Sometimes it is very persistent and even after many clicks won't pick it up.
Shroud is clear, showing map terrain, but not units?
View what games are up while you have a game set or are in a game?
EMP, Missile, Chem, Ion, Seeker: Ability for hotkeys to select them (like place building hotkey)
allow host to set locations/teams without players ability to change (they would obviously still have to accept). This would be very beneficial when game is non-organized and people want to play but dont pay enough attention to pick proper spots for a balanced game.
Allow speculators to toggle shroud view of each team playing in the game?
options menu comes up and cannot be closed, game errors out.
radar glitch happens with some rendering.
somtimes game minimizes itself on its own.
Stealth buildings should not be revealed by ally units?
If selecting medic and infantry, and tell the group to fire on a target, the medic stops in its tracks.
can it be made to follow the infantry to their target?
Their buildings/units become yours?
In-Game ignore feature?
Automatically assign one of the 8 chat colors to each player so that no player chats in the same color?
Assign different color trophies next to usernames to prove they beat certain training maps of different levels of difficulty?
Old speed (6) was 52 FPS, too slow.
New speed is (7) 60 FPS, too fast (especially for NOD).
A speed of 56 FPS seems like it would be ideal, if made default, and allowing people to select game speed 60 manually if they like.
If people can sign their maps, they can be held accountable for cheats in them.
Maybe allow them to log into server and update their maps checksum listings.
Windows on other monitor don't display correctly, unless minimize TS, then display window first.
Example: Discord, browser, etc.
which can be enabled by host ... ?
Put people in same Discord chat channel on same team if possible? (Even if random teams are set)
Password protected log-in?
Ability to page in-game users?
:D
Infantry steals ownership of apc/tank units sometimes when running through/over them.
Friendlist/Blacklist determine teams?
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