gameboyDuino is a programmable touch interface that fits the inside dimensions of the Offical Gameboy Pocket.
The hardware is based on AVR microcontrollers and programmed via AVR Studio or the Arduino IDE
gameboyDuino. in it's entirety is open source. Including hardware design, software implementation and libraries
##Hardware
#### Eagle CAD All of the PCB design, schema and board layout files where designed in CadSoft's Eagle Cad PCB software.
The .sch and .brd files are available in the master folder.
###BONUS!!! We also worked on another project which was shoving the Arduino UNO onto a Gameboy Cartridge. It's in the master folder as well.
Should you run into any trouble, or have further questions, feel free to reach out.