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Controllable multiple textures synthesis

Requirements

This code is tested under Ubuntu 14.04 and 16.04. The total project can be well functioned under the following environment:

  • python-2.7
  • pytorch-0.3.0 with cuda correctly specified
  • cuda-8.0 or 9.0
  • other packages under python-2.7

Acknowledgements

The code is based on project CycleGAN. We sincerely thank for their great work.

可控的多重纹理扩展合成

本项目为本人的硕士学位论文的实现代码,该项目基于Zhou等人提出的非均匀纹理的扩展合成方法Non-stationary texture synthesis using adversarial expansions,主要创新点为: 1.引入了Inspiration层Multi-style Generative Network for Real-time Transfer并改进了生成器网络的结构,使生成器网络的输入变为两张图片。用户可以利用多张纹理来训练网络,使得该网络具有生成多种纹理扩展图片和纹理迁移图片的能力,且用户可以根据选择不同的图片对来控制网络的合成结果。 2.引入了标签向量、分类误差和分类器网络,有效防止生成器网络发生模式崩溃。

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