This repository houses a simple native plugin for the Unity game engine, built in Visual Studio, that leverages the ByteTrack-Eigen library to perform real-time object tracking.
- Clone the repository.
- Run the
download-dependencies.bat
setup file. - Ensure the Solution Configuration for the Visual Studio project is in
Release
mode. - Build the solution (
Ctrl+Shift+B
).
- barracuda-inference-yolox-bytetrack-demo: A simple Unity project demonstrating how to perform object tracking with the barracuda-inference-yolox package and the ByteTrack-Eigen library.