Comments (2)
Looks like this is actually namelayer
from civchat2.
Fixed long time ago
from civchat2.
Related Issues (20)
- Chat logs HOT 29
- Ignore group doesn't do anything HOT 5
- Make /say text more imposing HOT 9
- /ignoregroup should move the player's chat to regular if they are still chatting to THAT group HOT 2
- If player tries to message a group they have ignored, server tells them "Unknown command" HOT 7
- Error occurred while enabling CivChat2 v1.0.3 (Is it up to date?) java.lang.NoClassDefFoundError: vg/civcraft/mc/namelayer/command/Command on Civtest HOT 4
- Make Dependent on CivModCore HOT 6
- /msg "Cannot find a player" that is online HOT 15
- /g <group> does not tab-complete HOT 1
- IllegalArgumentException via TOSListener.playerMoveEvent HOT 2
- Dependency issue on build server HOT 3
- Tab complete does not work cross shard HOT 1
- Cross shard messaging does not work HOT 3
- Cross server /say command HOT 1
- Mercury messages aren't tokenized properly
- NPE in namelayer getCurrentName when running /r HOT 2
- Could not pass event PlayerChangeServerEvent to CivChat2 (when pearling a player on one server to be sent to another) HOT 8
- Stack on player quit. HOT 1
- ArrayIndexOutOfBoundsException MercuryMessageListener.handleMessage
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from civchat2.