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Godot Engine – Multi-platform 2D and 3D game engine

Home Page: https://godotengine.org

License: MIT License

C++ 90.34% Python 1.13% Shell 0.07% Objective-C 0.05% Objective-C++ 0.72% Java 1.34% Makefile 0.01% JavaScript 0.45% C# 2.04% GLSL 1.65% CMake 0.01% Kotlin 0.04% PowerShell 0.01% C 2.15% GDScript 0.01% AIDL 0.01%

godot's Introduction

Hi, I am Jonathan. 🖖

My journey in the tech world began as an iOS developer, where I have published over 20 apps since. Currently, I am working as a full-stack developer & head of IT at a company in Berlin, overseeing cloud infrastructure, system planning, and project implementation.

Outside of my day job, I engage in freelance work with a variety of companies, enriching my experience and broadening my expertise. You can learn more about my freelance endeavors at nosc.io..

I am a proud alumnus of 42 Heilbronn, an innovative educational institution that I highly recommend for its challenging projects and lovely community. It’s an excellent choice for anyone seeking an unconventional educational pathway.

Since 2018, I have been actively involved in a climate protest movement in Germany, contributing significantly to the digital infrastructure, building custom tools and securing systems.

I am passionate about supporting open, non-profit projects and always happy to lend my skills where they can make a difference.

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