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I currently work as the Lead Security Engineer at Flux Federation in Wellington, Aotearoa / New Zealand. My pronouns are He/Him.

Most of my projects are game attempts or game-adjacent tools, utility functions, a few sample/reference projects, and things I've forked to keep a copy of. I mainly code in Rust, but past favourite languages have included F# and Go. Enjoy, and if you have any questions of any nature, feel free to reach out. My personal email address is [email protected].

I'm a big fan of the TryHackMe infosec learning platform. Find me on there as Aquinas.

Like my stuff and want to encourage me to do more of it? Buy me a coffee!

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Christopher Pritchard's Projects

hacktricks icon hacktricks

Welcome to the page where you will find each trick/technique/whatever I have learnt in CTFs, real life apps, and reading researches and news.

hamlet icon hamlet

Isometric rendering test in F#/MonoGame

heightmaps icon heightmaps

A collection of heightmap generators, along with some bmp/ppm image format savers

hexmaptutorials icon hexmaptutorials

Experiemental 4X, following through the tutorials from catlike coding: https://catlikecoding.com/unity/tutorials/hex-map/part-1/

jindoshriddle icon jindoshriddle

The Jindosh Riddle from Dishonered 2, solved using a F# bruteforce search

mimikatz icon mimikatz

A little tool to play with Windows security

miniknight icon miniknight

A pixel-art platformer in F#, where you must fight your way to the portal, collecting coins and slaying orcs along the way!

nztmhelper icon nztmhelper

A small set of classes for the conversion of New Zealand Transverse Mercator coordinates to Latitude/Longitude, and back again. Entry point is the static class NztmHelper.

prowler-json-parser icon prowler-json-parser

A simple Go app that will parse the `-M json` output that prowler provides into something useful.

pull icon pull

Very simple download-from-a-url tool, sub 200kb on windows or linux

realmoffsharp icon realmoffsharp

Realm of Racket exercises in F# instead of Racket. An exercise in functional programming against an imperative game engine (MonoGame)

rosalind icon rosalind

My solutions to rosalind exercises, in Rust (formerly F#)

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