Hi @chnouman , thanks for this Sceneview example. I was looking for this exactly.
However, I'm facing an issue while adding fbx or obj-mtl objects in the assets.
When I add an fbx file and convert it to scenefrom asset and then load it in the scenview there is no material on the object.
But I also saw that you have added a model.fbx file in the project and I'm guessing the model.sfb file that you are refering in the code is the one that you must have obtained by converting the .fbx into sceneform asset. I can see that your model.sfb files shows material correctly when running the app.
Can you please tell if you did something explicitly to make the material work. Because I've tried many fbx files and I'm not able to load the material in any of them when running the app.
Thanks!