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A Simple 3D Game Engine made in C++, GLFW, ImGui, GLM, Stb_Image and GLAD
License: Other
C++ 76.20%
GLSL 10.08%
C 0.21%
Shell 13.51%
drizzle3d's Introduction
- ๐ Hi, Iโm @Cherrytree56567
- ๐ Iโm interested in Game Engines, Operating System Development, Antivirus Development, Graphics, Wii Development and Emulation
- ๐ฑ Iโm currently learning how to make a 3D Game Engine
- ๐๏ธ Iโm looking to collaborate on Drizzle3D
- ๐ซ Reach me at [email protected]
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drizzle3d's Issues
Possible Memory Leaks coming from STB Image that crashes other programs after prolonged use.
DX11 Supported is being Experimented in the DirectX Branch. Do Not Merge The DirectX Branch With Master!
Logs
Day 1: Implemented Basic Things with DX11 but It doesn't work!
Add Materials Support (Custom Shaders for each Object).
Make GUI Layer on top of ImGui using the ImGuiLayer code and rename ImGuiLayer as GuiLayer.