A few javascript snippets for drawing out set cards on html5 canvases. Everything is in index.html, for now.
I thought it might be fun to flash three card trios at participants (familiar with the game), and ask them if the three are a valid set or not. The point would be to see if people are better/faster when the three differ only in one dimension (color, shape, shading, number), and if there is a preferred dimension to differ on. My guess is that people kind of get in a groove of looking for the 1-2-3's of all different dimensions, or maybe one dimension the same.
Haven't found participants yet through.
Also, I'll start showing players feedback about the choices they make (valid/invalid set), but not let them go back to double-check for themselves. There'll be a clock, and they'll be rushing. Would, then, lying to them about their answers make them a) play slower, b) be frustrated, or c) have no effect?
Basically I just need a little bit of an extension to allow for experiment design, and then a backend to collect answers (coming soon, at formious.com).
Almost forgot! Wouldn't have been possible without the absolutely awesome .ai output plugin by these guys: MIX Online Lab. I will be definitely using your tool in other projects.