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USVG - Unity SVG to geometry Importer

Overview

This plugin works is a custom asset importer, it allows you to import SVG files directly into the Unity project, converting them into simple geometry Not texture!

Its Drag and drop!

IMPORTANT: After Unity's announcement of the version 2018.2 which incorporates official support for vector graphics, it does not make sense to continue developing this plugin (at least for now). Feel free to improve this code as you wish.

IMPORTANT2: Its Really buggy, requires some work to make it stable.

I will be really pleased if it turns out useful for you. Also if you employ my solution for your work please put me in the credits

Features

At the moment it supports basic SVG Shapes:

  • Rect (and rounded rect too)
  • Circle
  • Elipse
  • Line
  • Polyline
  • Path
  • Polygon

Supports Transformations, Fill.

On the Way (TODO List)

  • Arcs (on Paths)
  • clipPath (in order to make it Adobe Illustrator compatible)
  • Strokes (now are parsed but no rendered)
  • Gradiends with shaders (maybe?)

Example of imported SVG

Config Options

Config Options

Config Options

Others

I used the following documentation as a reference for class diagramming (DOM Models)

usvg's People

Contributors

mjfer avatar

Watchers

James Cloos avatar

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